I'm encountering an issue, When loading the script on AzerothCore, errors are generated in the console indicating that GetPlayersInWorld does not exist for specific map states
Here are the error messages:
lua_scripts/AIO_Server/AIO.lua:942: attempt to call method 'GetPlayersInWorld' that does not exist for state: 0 [Eluna]: Executed 15 Lua scripts in 3 ms for map: 0, instance: 0 lua_scripts/AIO_Server/AIO.lua:942: attempt to call method 'GetPlayersInWorld' that does not exist for state: 1 [Eluna]: Executed 15 Lua scripts in 3 ms for map: 1, instance: 0 lua_scripts/AIO_Server/AIO.lua:942: attempt to call method 'GetPlayersInWorld' that does not exist for state: 530 [Eluna]: Executed 15 Lua scripts in 3 ms for map: 530, instance: 0 lua_scripts/AIO_Server/AIO.lua:942: attempt to call method 'GetPlayersInWorld' that does not exist for state: 571 [Eluna]: Executed 15 Lua scripts in 2 ms for map: 571, instance: 0 lua_scripts/AIO_Server/AIO.lua:942: attempt to call method 'GetPlayersInWorld' that does not exist for state: 609 [Eluna]: Executed 15 Lua scripts in 2 ms for map: 609, instance: 0
It appears that GetPlayersInWorld is not a valid method for the map state objects being used. If anyone has insight into whether this function was removed, renamed, or needs a different call in AzerothCore's Eluna implementation, guidance would be appreciated.
I'm encountering an issue, When loading the script on AzerothCore, errors are generated in the console indicating that GetPlayersInWorld does not exist for specific map states
Here are the error messages:
lua_scripts/AIO_Server/AIO.lua:942: attempt to call method 'GetPlayersInWorld' that does not exist for state: 0 [Eluna]: Executed 15 Lua scripts in 3 ms for map: 0, instance: 0 lua_scripts/AIO_Server/AIO.lua:942: attempt to call method 'GetPlayersInWorld' that does not exist for state: 1 [Eluna]: Executed 15 Lua scripts in 3 ms for map: 1, instance: 0 lua_scripts/AIO_Server/AIO.lua:942: attempt to call method 'GetPlayersInWorld' that does not exist for state: 530 [Eluna]: Executed 15 Lua scripts in 3 ms for map: 530, instance: 0 lua_scripts/AIO_Server/AIO.lua:942: attempt to call method 'GetPlayersInWorld' that does not exist for state: 571 [Eluna]: Executed 15 Lua scripts in 2 ms for map: 571, instance: 0 lua_scripts/AIO_Server/AIO.lua:942: attempt to call method 'GetPlayersInWorld' that does not exist for state: 609 [Eluna]: Executed 15 Lua scripts in 2 ms for map: 609, instance: 0It appears that GetPlayersInWorld is not a valid method for the map state objects being used. If anyone has insight into whether this function was removed, renamed, or needs a different call in AzerothCore's Eluna implementation, guidance would be appreciated.