Type: Game | Developer: World Domination Software LLC
Roadkill is a vehicular action game. Players drive high-speed vehicles through arenas and open environments, competing in races, combat challenges, and objective-based modes. The game focuses on fast, chaotic fun with a variety of vehicles and play styles.
Roadkill is built for players who want:
- High-energy vehicular gameplay with accessible controls and immediate feedback.
- A range of modes from pure racing to combat-focused objectives.
- Replayable content through unlockable vehicles, tracks, and competitive scoring.
| Feature | Description |
|---|---|
| Multiple vehicle classes | From nimble racers to heavy combat rigs, each with distinct handling. |
| Game modes | Race, elimination, last-vehicle-standing, and objective-based modes. |
| Arena and open-track maps | Closed arenas for combat and sprawling tracks for racing. |
| Multiplayer | Online and local multiplayer for head-to-head and team play. |
| Progression and unlocks | Earn vehicles, skins, and upgrades through play. |
| Controller support | Full controller support for couch and desk play. |
| Platform support | PC (Windows and Linux), Steam Deck. |
Roadkill supports both local and online play. Online matches use dedicated servers; local multiplayer runs on the client.
Key components:
- Game client – Rendering, physics, input, and game logic.
- Online match server – Dedicated server for authoritative multiplayer sessions.
- Matchmaking and lobby service – WDS-hosted service for player matchmaking.
- Backend services – Progression, leaderboards, and player data.
| Area | Status |
|---|---|
| Core gameplay | Available |
| PC (Windows/Linux) support | Available |
| Steam Deck support | Available |
| Online multiplayer | Available |
| Additional maps and modes | In development |
| Mobile port | Under consideration |
For current priorities, see the Roadmap discussions.
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