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This repository was archived by the owner on Apr 1, 2025. It is now read-only.
This repository was archived by the owner on Apr 1, 2025. It is now read-only.

Intermittent (in-game) controller dropouts. #91

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@Commander1024

Ohai,

I have the problem, that my XBOX One controllers drop out from time-to-time. That only seems to happen in-game and maybe not in every game. But in games it does happen with, there will be a pop up, telling me to reconnect my controller and press "start". I can in fact press start immediately and it will accept it - for a few seconds to minutes, until I get the prompt again.
The games I noticed this the most was "Dreamfall - The Longest Journey (PAL)" and "Conker Live and Reloaded (NTSC)"
I observed that I can regularly play for a couple of minutes (sometimes up to ¨30-45 mins) until the problem shows up. When it does, it annoys me every few seconds/minutes - until it doesn't. After after some minutes of somewhat constant prompting to reconnect the controller it might stop again for a while. I know, it's weird.
Resetting the ogx360 does not help during these periods.

I initially noticed this using it via an 8bitdo wireless adapter v2. It is known to only work on 1.0 firmware, so after upgrading I downgraded again. The controller is up-to-date (updated by XBOX Series X the last time).
But the problem also comes up when I connect the XBOX One controller via USB directly. So it might actually be an xinput issue in general?

I was not able to test the MS wireless adapter with X360 controllers on these games as extensively, yet.
The ogx360 is on latest (self-compiled master) firmware (on all 4 arduinos).

If I can help by providing further info or doing more extensive tests, please let me know.

Greetings,
Commander1024

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