For example, every tournament calculates the average number of goals per game. If the average is particularly high (top 3) or low (bottom 3), the stat is shown, otherwise it's calculated but hidden.
Other examples:
- Quickest goal
- Latest goal
- Club with most players represented
- Group with least number of points
- Team with most number of goals
- Total number of goals for a player/team over multiple tournaments
- Biggest upset (team 1 Elo - team 2 Elo)
The stats engine should run asynchronously after an update. Either as a separate job, or very very quickly on a separate thread.
For example, every tournament calculates the average number of goals per game. If the average is particularly high (top 3) or low (bottom 3), the stat is shown, otherwise it's calculated but hidden.
Other examples:
The stats engine should run asynchronously after an update. Either as a separate job, or very very quickly on a separate thread.