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Holding a direction and then pressing shift does not shoot #49

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@SaxxonPike

Expected: In the original engine, holding a direction while the player moves a few spaces, and then pressing Shift will cause the player to stop moving and start shooting instead.
Actual: The player stops moving and does not shoot at all.

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    emulationThis issue is related to Roton's emulation of ZZT.missing featureThis issue refers to a feature that is missing in Roton, but is present in ZZT.needs verificationThis issue needs verification that it's been resolved.priorityThis issue is prioritized. Do not assign this yourself - the project manager will use as necessary.

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