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Fail save loop #280

Description

@iBacon

Game Version

v1.7.0
13703 build 9556

Describe the bug

Triggering an auto-save during finale (map: sp_a4_finale) with inadequate time to complete next step creates an unwinnable loop.

To Reproduce

  1. During finale, wait until only seconds before failing the finale
  2. Enter any control room, or otherwise trigger an auto-save
  3. Finale timer expires, player dies, auto-load loads the save seconds before finale timer expires.

Expected behavior

Either: Auto-saves should not be triggered when there is inadequate time to complete next objective, or: failing finale should load directly to previous control room save (known winnable point)

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Desktop

OS Name Microsoft Windows 10 Home
CPU Intel(R) Core(TM) i5-3570K - I know, right?
GPU NVIDIA GeForce GTX 1060 6GB
Memory - 16 GB old-and-crusty

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