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[BUG] IK rigs and move gizmos visible and active in model explorer and particle editor previews #32

@leronoa

Description

@leronoa

General

  • v0.8.3, d8701f9 [P v1.3 Win64, 53acc50]

Describe the bug
When enabling the move gizmo for an object or making visible an IK rig from a model and then opening the model explorer or the particle editor, the preview window would show the axis (no arrows or center box) for the move gizmo and/or the boxes of the IK rig. Both can be interacted with, moving the selection in the primary viewport around as a result. They only show up if near the world origin, if they are far enough they don't show up. The rotation and scale gizmos never show up.

To Reproduce
Steps to reproduce the behavior:

  1. Enable a move gizmo for an object or make visible a IK rig for a model near the world origin.
  2. Open any PFM functionality that shows a preview window (particle editor or model explorer).
  3. The axis for the move gizmo and/or the IK rig would show up in the preview.

Expected behavior
Only the current particle from the particle editor or the selected model from the model explorer should show up in the previews.

Screenshots

preview_ik_gizmo.mp4

Hardware (please complete the following information):

  • OS: Windows 11 24H2
  • GPU: RTX 3070 Ti Laptop
  • GPU Driver version: 572.16

Log

engine_info_dump_2025-02-12_21-49-05.zip

log.txt

Additional context
It seems that the particles show up on the model explorer preview too. Maybe this behavior is intentional?

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