In the mod's current state soul fire only adds curses which the average player almost never wants.
I suggest making it so that having soul fire sources near the enchanting table adds a chance for specialty enchantments to get added to the enchanting pool, depending on how many regular bookshelves you have around.
e.g. Let's say you have 6 bookshelves and some soul fire sources around, 6 specialty enchantments will be added to te enchanting pool, with chances depending on soul fire amount.
Thus making soul fire sources actually useful and let the player decide whether they want to play it safe and miss out on all the specialty enchantments until they aquire their books or risk getting curses to obtain them sooner.
In the mod's current state soul fire only adds curses which the average player almost never wants.
I suggest making it so that having soul fire sources near the enchanting table adds a chance for specialty enchantments to get added to the enchanting pool, depending on how many regular bookshelves you have around.
e.g. Let's say you have 6 bookshelves and some soul fire sources around, 6 specialty enchantments will be added to te enchanting pool, with chances depending on soul fire amount.
Thus making soul fire sources actually useful and let the player decide whether they want to play it safe and miss out on all the specialty enchantments until they aquire their books or risk getting curses to obtain them sooner.