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Same server, but using an alternative IP requires downloading two sets of mods, which not only increases the storage size of the modpack but also requires a client restart. Hoping the mod's mechanism can be optimized. #462

@Ayan-520

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@Ayan-520

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Currently, to connect to my server using a backup IP (added for network stability), the client is forced to download a second, duplicate copy of all mods, requiring a full restart.

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It would be ideal if the modloader could detect that both IPs point to the same server/modpack, allowing seamless connection without redundant downloads.

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