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Forced effect amplifier feature. #46

@GrandeMalum

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@GrandeMalum

I've noticed that the mod fixes old vanilla issue which stops players from seeing the amplifier level of their active potion effect if the level of it is higher than IV. I do like this feature, but unfortunately it causes some issues on the side of my modpack, so I'd like to suggest making it at least toggleable in the configs.

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