Hello, dear developer. I'd like to suggest spicing up vanilla bogged behavior with an optional setting which would allow it to apply poison effect with configurable duration to its targets upon hitting them in melee combat in case it spawned without a bow. I believe that this feature would be a really nice addition to customizability of the mod and would be a pretty userful tool for overall modpack making.
Hello, dear developer. I'd like to suggest spicing up vanilla bogged behavior with an optional setting which would allow it to apply poison effect with configurable duration to its targets upon hitting them in melee combat in case it spawned without a bow. I believe that this feature would be a really nice addition to customizability of the mod and would be a pretty userful tool for overall modpack making.