Lighting Candles with Flint and Steel / Fire Charge creates a Fire block for a moment instead of doing it seamlessly like on modern versions of the game. Also the Candle ignition is very sensitive to the player's positioning instead of being igniteable without depending on player's position. So for example if I place Candles infront of me and then try to ignite them slightly from the side of the block's hitbox, then Flint and Still would just place a Fire block near the Candles instead of lighting them. I think this feature needs a revisit to work better. I've burned myself to death too many times trying to light up my buildings with the Candles.
Lighting Candles with Flint and Steel / Fire Charge creates a Fire block for a moment instead of doing it seamlessly like on modern versions of the game. Also the Candle ignition is very sensitive to the player's positioning instead of being igniteable without depending on player's position. So for example if I place Candles infront of me and then try to ignite them slightly from the side of the block's hitbox, then Flint and Still would just place a Fire block near the Candles instead of lighting them. I think this feature needs a revisit to work better. I've burned myself to death too many times trying to light up my buildings with the Candles.