When the AudioContext.currentTime starts to run (unmuted) via the touchend event, the audio is distorted.
After some investigation, AudioBuffer source length is of a different value when it is loaded during AudioContext is muted than it is unmuted.
A fix is to reset the buffer source again after the user has unmuted the AudioContext. I am wondering if this fix can be added into the soundmodels themselves rather than resetting again outside it.
When the
AudioContext.currentTimestarts to run (unmuted) via thetouchendevent, the audio is distorted.After some investigation, AudioBuffer source length is of a different value when it is loaded during AudioContext is muted than it is unmuted.
A fix is to reset the buffer source again after the user has unmuted the AudioContext. I am wondering if this fix can be added into the soundmodels themselves rather than resetting again outside it.