From d06924d1b68615e273f735323f0bfb9d8807290a Mon Sep 17 00:00:00 2001 From: "YITSUSE, Masami" Date: Wed, 24 Jun 2026 14:00:35 +0900 Subject: [PATCH] chore: bump SpriteStudio-SDK to develop tip (wasm slot reset) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Advance the SDK pin 088d2bc -> 0ef594f (SDK develop tip, PR #270 merge) so the pinned submodule matches SDK develop and includes the wasm-bindgen slot reset() wrappers. No C++ player change — the Godot player uses the C FFI, which was already pinned; this only realigns the pin to develop tip. --- ss_player/SpriteStudio-SDK | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ss_player/SpriteStudio-SDK b/ss_player/SpriteStudio-SDK index 088d2bc..0ef594f 160000 --- a/ss_player/SpriteStudio-SDK +++ b/ss_player/SpriteStudio-SDK @@ -1 +1 @@ -Subproject commit 088d2bc292b54d42b2259dc7260e95d640e4d18d +Subproject commit 0ef594f330f8a554461652d2cd36f8e4d08a12ef