diff --git a/docs/assets/2-fast_iteration_inspector.webm b/docs/assets/2-fast_iteration_inspector.webm index 8aeddd3..d3a2f82 100644 Binary files a/docs/assets/2-fast_iteration_inspector.webm and b/docs/assets/2-fast_iteration_inspector.webm differ diff --git a/docs/assets/2-fast_iteration_inspector.webp b/docs/assets/2-fast_iteration_inspector.webp index 6539c13..ca5edf6 100644 Binary files a/docs/assets/2-fast_iteration_inspector.webp and b/docs/assets/2-fast_iteration_inspector.webp differ diff --git a/docs/ja/workflow/usage_asset_pipeline.md b/docs/ja/workflow/usage_asset_pipeline.md index a231689..024d3c0 100644 --- a/docs/ja/workflow/usage_asset_pipeline.md +++ b/docs/ja/workflow/usage_asset_pipeline.md @@ -20,7 +20,7 @@ SpriteStudioPlayerForGodot は単にアニメーションを再生するだけ > [!TIP] > > > @@ -56,7 +56,7 @@ SpriteStudio 側でアニメーションを修正して保存したら、Godot > [!TIP] > > > diff --git a/docs/ja/workflow/usage_basic.md b/docs/ja/workflow/usage_basic.md index 3035f0f..6966aa8 100644 --- a/docs/ja/workflow/usage_basic.md +++ b/docs/ja/workflow/usage_basic.md @@ -17,7 +17,7 @@ Godot エディタの強力な機能を活かし、最短の手順でアニメ > [!TIP] > > > @@ -43,7 +43,7 @@ Godot エディタの強力な機能を活かし、最短の手順でアニメ > [!TIP] > > > @@ -54,7 +54,7 @@ Godot エディタの強力な機能を活かし、最短の手順でアニメ > [!TIP] > > >