diff --git a/docs/assets/2-fast_iteration_inspector.webm b/docs/assets/2-fast_iteration_inspector.webm
index 8aeddd3..d3a2f82 100644
Binary files a/docs/assets/2-fast_iteration_inspector.webm and b/docs/assets/2-fast_iteration_inspector.webm differ
diff --git a/docs/assets/2-fast_iteration_inspector.webp b/docs/assets/2-fast_iteration_inspector.webp
index 6539c13..ca5edf6 100644
Binary files a/docs/assets/2-fast_iteration_inspector.webp and b/docs/assets/2-fast_iteration_inspector.webp differ
diff --git a/docs/ja/workflow/usage_asset_pipeline.md b/docs/ja/workflow/usage_asset_pipeline.md
index a231689..024d3c0 100644
--- a/docs/ja/workflow/usage_asset_pipeline.md
+++ b/docs/ja/workflow/usage_asset_pipeline.md
@@ -20,7 +20,7 @@ SpriteStudioPlayerForGodot は単にアニメーションを再生するだけ
> [!TIP]
>
>
>
@@ -56,7 +56,7 @@ SpriteStudio 側でアニメーションを修正して保存したら、Godot
> [!TIP]
>
>
>
diff --git a/docs/ja/workflow/usage_basic.md b/docs/ja/workflow/usage_basic.md
index 3035f0f..6966aa8 100644
--- a/docs/ja/workflow/usage_basic.md
+++ b/docs/ja/workflow/usage_basic.md
@@ -17,7 +17,7 @@ Godot エディタの強力な機能を活かし、最短の手順でアニメ
> [!TIP]
>
>
>
@@ -43,7 +43,7 @@ Godot エディタの強力な機能を活かし、最短の手順でアニメ
> [!TIP]
>
>
>
@@ -54,7 +54,7 @@ Godot エディタの強力な機能を活かし、最短の手順でアニメ
> [!TIP]
>
>
>