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Feature List #1

Description

@elliottslaughter

I'm trying to list out all the possible features that could plausibly be exposed through the fuzzer. Just because something is on this list does not mean it is easy, or necessarily a good idea. However I think it would be worth discussing what the higher priority items would be and what items would be valuable.

  • Adversarial mapper: randomizing mapping decisions
  • Multi-node non-control-replicated
  • Multi-node control-replicated
  • (Control) replicated subtasks
  • GPU tasks
  • Multi-dimensional index spaces
  • Deeper region trees
  • Deeper task trees
  • Collective patterns
  • Fills
  • Copies
  • Other ops?
  • Tracing
  • Creating and destroying regions (fields) dynamically
  • Attach/detach/acquire/release with restricted coherence
  • Multi-dimensional color spaces
  • More partitioning ops
  • Incomplete partitions
  • Multiple region trees
  • Multiple region requirements per task

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