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Copy pathcommands.py
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229 lines (202 loc) · 5.68 KB
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server = {
'ping': lambda server_write, **_: server_write('code:sendmsg("pong!")'),
'players': lambda server_write, **_: server_write('\
code:local msg = "" \
for p in server.gclients() do \
if server.player_priv_code(p.cn) >= server.PRIV_ADMIN then \
msg = msg .. irc_color_orange(string.format("%s(%d) ", p:name(), p.cn)) \
elseif server.player_priv_code(p.cn) >= server.PRIV_MASTER then \
msg = msg .. irc_color_green(string.format("%s(%d) ", p:name(), p.cn)) \
else \
msg = msg .. string.format("%s(%d) ", p:name(), p.cn) \
end \
end \
if msg == "" then\
sendmsg("no players connected")\
else\
sendmsg(msg)\
end\
'),
'restart': lambda server_write, **_: server_write('code:sendmsg("restarting server..."); server.restart_now()'),
'uptime': lambda server_write, **_: server_write('code:sendmsg("Uptime: " .. server.format_duration(server.uptime))'),
}
def f(server_write, args, nickname, **_):
server_write('''code:\
server.msg("\f3>>> \f1REMOTE ADMIN (%s)\ff: %s");\
sendmsg("REMOTE ADMIN (%s): %s")\
''' % (nickname, args, nickname, args))
server['say'] = f
def f(server_write, args, nickname, **_):
server_write('''\
code:local cn = tonumber('%s')\
if server.valid_cn(cn) then\
server.kick(cn, 9999, "%s", "kicked by a remote admin.")\
else\
sendmsg("player not found")\
end\
\
\
''' % (args.split()[0],args.split()[1]))
server['kick'] = f
def f(server_write, args, **_):
server_write('''\
code:local cn = tonumber('%s')\
if server.valid_cn(cn) then\
sendmsg("Name: "..server.player_name(cn).." Frags: "..server.player_frags(cn).." Deaths: "..server.player_deaths(cn).." Accuracy: "..server.player_accuracy(cn)..string.char(37).." Ping: "..server.player_ping(cn).." Country: "..geoip.ip_to_country(server.player_ip(cn)))\
else\
sendmsg("player not found")\
end\
\
\
''' % args)
server['stats'] = f
def f(server_write, args, **_):
server_write('''\
code:local cn = tonumber('%s'); local min = tonumber('%s');\
if server.valid_cn(cn) then\
server.mute(cn, min)\
sendmsg("muted " .. server.player_name(cn) .. " for " .. min .. " minutes")
else\
sendmsg("player not found")\
end\
\
\
''' % (args.split()[0],args.split()[1]))
server['mute'] = f
def f(server_write, args, **_):
server_write('''\
code:local cn = tonumber('%s');\
if server.valid_cn(cn) then\
server.unmute(cn)\
sendmsg("unmuted " .. server.player_name(cn))
else\
sendmsg("player not found")\
end\
\
\
''' % args)
server['unmute'] = f
def f(server_write, args, **_):
server_write('''\
code:local cn = tonumber('%s');\
if server.valid_cn(cn) then\
server.disconnect(cn, 10, "disconnect by a admin")\
else\
sendmsg("player not found")\
end\
\
\
''' % args)
server['disconnect'] = f
def f(server_write, args, **_):
server_write('''\
code:local cn = tonumber('%s');\
if server.valid_cn(cn) then\
server.spec(cn)\
else\
sendmsg("player not found")\
end\
\
\
''' % args)
server['spec'] = f
def f(server_write, args, **_):
server_write('''\
code:local cn = tonumber('%s');\
if server.valid_cn(cn) then\
server.player_slay(cn)\
sendmsg("player slayed")\
else\
sendmsg("player not found")\
end\
\
\
''' % args)
server['slay'] = f
def f(server_write, args, **_):
server_write('''\
code:local cn = tonumber('%s');\
if server.valid_cn(cn) then\
server.unspec(cn)\
else\
sendmsg("player not found")\
end\
\
\
''' % args)
server['unspec'] = f
def f(server_write, args, **_):
server_write('''\
code:server.pausegame(1)\
''')
server['pause'] = f
def f(server_write, args, **_):
server_write('''\
code:server.pausegame(false)\
''')
server['resume'] = f
def f(server_write, args, **_):
server_write('''\
code:server.specall(true)\
''')
server['specall'] = f
def f(server_write, args, **_):
server_write('''\
code:server.unspecall(true)\
''')
server['unspecall'] = f
def f(server_write, args, **_):
server_write('''\
code:server.recorddemo\
''')
server['recorddemo'] = f
def f(server_write, args, **_):
server_write('''\
code:server.stopdemo\
''')
server['stopdemo'] = f
def f(server_write, args, **_):
server_write('''\
code:local cn = tonumber('%s');\
if server.valid_cn(cn) then\
sendmsg("IP: "..server.player_ip(cn))\
else\
sendmsg("player not found")\
end\
\
\
''' % args)
server['ip'] = f
def f(server_write, args, **_):
server_write('''\
code:\
server.changemap("%s")\
''' % args)
server['map'] = f
def f(server_write, args, **_):
server_write('''\
code:\
server.changetime(tonumber('%s')*1000*60)\
''' % args)
server['changetime'] = f
def f(server_write, args, **_):
server_write('''\
code:server.reloadscripts(1)\
''')
server['reload'] = f
def f(server_write, args, **_):
server_write('''\
code:server.clearbans()\
sendmsg(cube2irc_colors(server.clearbans_message))\
''')
server['clearbans'] = f
def f(server_write, args, **_):
server_write('''\
code:sendmsg(\
string.format(\
irc_color_green("Gamemode:") .." %s " .. irc_color_grey("|") .. irc_color_green("Map:") .. " %s " .. irc_color_grey("|") .. irc_color_green("Players:") .. " %s " .. irc_color_grey("|") .. irc_color_green("Time left:") .. " %s min " .. irc_color_grey("|") .. irc_color_green("Mastermode:") .. " %s", \
irc_color_blue(server.gamemode), irc_color_blue(server.map), irc_color_blue(server.playercount), irc_color_blue(server.timeleft), irc_color_blue(server.mastermode)\
)\
)\
''')
server['info'] = f