Skip to content

Show information on entities #5

@erikvullings

Description

@erikvullings

For performance reasons, we minimise the number of game objects. So a generic collider needs to determine which specific building, road, etc is being hit.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions