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IDisplayDebug.h
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40 lines (34 loc) · 1.41 KB
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#pragma once
// Copyright 2015 by Joseph Forgion
// This file is part of VCC (Virtual Color Computer).
//
// VCC (Virtual Color Computer) is free software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// VCC (Virtual Color Computer) is distributed in the hope that it will be
// useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with VCC. If not, see <http://www.gnu.org/licenses/>.
//
// 2025/04/10 - Craig Allsop - Add OpenGL rendering.
//
#include "IDisplay.h"
//
// NOTE: USE_DEBUG_LINES must be enabled to see debug lines.
//
void DebugDrawBox(float x, float y, float w, float h, VCC::Pixel color);
void DebugDrawLine(float x, float y, float x2, float y2, VCC::Pixel color);
void DebugPrint(float x, float y, float size, const char* str);
inline void DebugDrawBox(int x, int y, int w, int h, VCC::Pixel color)
{
DebugDrawBox((float)x, (float)y, (float)w, (float)h, color);
}
inline void DebugDrawLine(int x1, int y1, int x2, int y2, VCC::Pixel color)
{
DebugDrawLine((float)x1, (float)y1, (float)x2, (float)y2, color);
}