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server.c
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243 lines (198 loc) · 6.83 KB
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/*
** server.c -- a stream socket server demo
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <sys/wait.h>
#include <signal.h>
#include <pulse/simple.h>
#include <pulse/error.h>
#include <pulse/gccmacro.h>
//#define PORT "3490" // the port users will be connecting to
#define BACKLOG 10 // how many pending connections queue will hold
#define BUFSIZE 1024
void sigchld_handler(int s)
{
// waitpid() might overwrite errno, so we save and restore it:
int saved_errno = errno;
/*The waitpid() system call suspends execution of the calling process until a child specified by pid argument has changed
state. By default, waitpid() waits only for terminated children. -1 means wait for any child process.
WNOHANG means return immediately if no child has exited. See man page for more details.*/
while(waitpid(-1, NULL, WNOHANG) > 0);
errno = saved_errno;
}
// get sockaddr, IPv4 or IPv6:
void *get_in_addr(struct sockaddr *sa)
{
if (sa->sa_family == AF_INET)
{
return &(((struct sockaddr_in*)sa)->sin_addr);
}
return &(((struct sockaddr_in6*)sa)->sin6_addr);
}
static ssize_t loop_write(int fd, const void*data, size_t size)
{
ssize_t ret = 0;
while (size > 0)
{
ssize_t r;
if ((r = write(fd, data, size)) < 0)
return r;
if (r == 0)
break;
ret += r;
data = (const uint8_t*) data + r;
size -= (size_t) r;
}
return ret;
}
int main(int argc, char *argv[])
{
int sockfd, new_fd; // listen on sock_fd, new connection on new_fd : both are file descriptors
int numbytes;
//char buf[MAXDATASIZE];
struct addrinfo hints, *servinfo, *p;
struct sockaddr_storage their_addr; // connector's address information
socklen_t sin_size;
struct sigaction sa;
int yes=1;
char s_array[INET6_ADDRSTRLEN];
int rv;
int ret = 1;
FILE *in = fopen("output.txt", "w+");
////////////////////////////////////Binding to socket and accepting connections///////////////////
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = AI_PASSIVE; // use my IP
if (argc != 2)
{
fprintf(stderr,"usage: server port_number\n");
exit(1);
}
if ((rv = getaddrinfo(NULL, argv[1], &hints, &servinfo)) != 0)
{
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
return 1;
}
// loop through all the results and bind to the first we can
for(p = servinfo; p != NULL; p = p->ai_next)
{
if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1)
{
perror("server: socket");
continue;
}
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1)
{
perror("setsockopt");
exit(1);
}
if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1)
{
close(sockfd);
perror("server: bind");
continue;
}
break;
}
freeaddrinfo(servinfo); // all done with this structure
if (p == NULL)
{
fprintf(stderr, "server: failed to bind\n");
exit(1);
}
if (listen(sockfd, BACKLOG) == -1)
{
perror("listen");
exit(1);
}
sa.sa_handler = sigchld_handler; // reap all dead processes
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_RESTART;
if (sigaction(SIGCHLD, &sa, NULL) == -1)
{
perror("sigaction");
exit(1);
}
printf("server: waiting for connections...\n");
while(1)
{ // main accept() loop. The call to accept() is run in an infinite loop so that the server is always running
sin_size = sizeof their_addr;
new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size);
if (new_fd == -1)
{
perror("accept");
continue;
}
inet_ntop(their_addr.ss_family,
get_in_addr((struct sockaddr *)&their_addr),
s_array, sizeof s_array);
printf("server: got connection from %s\n", s_array);
/////////////////////////////////////Receiving Audio Inputs from the Client and playing it////////////////
if (!fork()) // this is the child process; created for each client
{
close(sockfd); // child doesn't need the listener
static const pa_sample_spec ss =
{
.format = PA_SAMPLE_S16LE, //the sample format: eg. PA_SAMPLE_S16LE: Signed 16 Bit PCM, little endian (PC)
.rate = 44100, //sample rate
.channels = 2 //audio channels, 1 for mono, 2 for stereo etc
};
/*pa_simple Struct Reference. An opaque simple connection object. */
pa_simple *s = NULL;
int error;
/* Create a new playback stream */
//this helps connect to the server
if (!(s = pa_simple_new(NULL, argv[0], PA_STREAM_PLAYBACK, NULL, "playback", &ss, NULL, NULL, &error)))
{
fprintf(stderr, __FILE__": pa_simple_new() failed: %s\n", pa_strerror(error));
goto finish;
}
while(1)
{
uint8_t buf[BUFSIZE];
ssize_t r;
/* Read some data ... */
if ((r = read(new_fd, buf, sizeof(buf))) <= 0)
{
if (r == 0) /* EOF */
break;
fprintf(stderr, __FILE__": read() failed: %s\n", strerror(errno));
goto finish;
}
/* ... and play it */
if (pa_simple_write(s, buf, (size_t) r, &error) < 0)
{
fprintf(stderr, __FILE__": pa_simple_write() failed: %s\n", pa_strerror(error));
goto finish;
}
if (loop_write(fileno(in), buf, sizeof(buf)) != sizeof(buf))
{
fprintf(stderr, __FILE__": write() failed: %s\n", strerror(errno));
//goto finish;
}
if(strcmp(buf, "Ending Connection.")==0)
{
close(new_fd);
exit(0);
}
}
finish:
if (s)
pa_simple_free(s);
}
close(new_fd); // parent doesn't need this
}
ret = 0;
return ret;
//return 0;
}