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fix(logic): Rename thisPlayer and add nullptr check to it in GameLogic::logicMessageDispatcher #6415

fix(logic): Rename thisPlayer and add nullptr check to it in GameLogic::logicMessageDispatcher

fix(logic): Rename thisPlayer and add nullptr check to it in GameLogic::logicMessageDispatcher #6415

Triggered via pull request March 16, 2026 01:23
Status Failure
Total duration 7m 29s
Artifacts 15

ci.yml

on: pull_request
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Matrix: build-generalsmd-vc6
Matrix: build-generals
Matrix: build-generalsmd-win32
Matrix: replaycheck-generalsmd
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16 errors and 201 warnings
Build GeneralsMD / vc6-debug+t+e
Process completed with exit code 1.
Build GeneralsMD / vc6-debug+t+e: GeneralsMD/Code/GameEngine/Source/GameLogic/System/GameLogicDispatch.cpp#L674
left of '->getPlayerDisplayName' must point to class/struct/union
Build GeneralsMD / vc6-debug+t+e: GeneralsMD/Code/GameEngine/Source/GameLogic/System/GameLogicDispatch.cpp#L674
'==' : 'class Player *' differs in levels of indirection from 'int'
Build GeneralsMD / vc6-releaselog+t+e
Process completed with exit code 1.
Build GeneralsMD / vc6-releaselog+t+e: GeneralsMD/Code/GameEngine/Source/GameLogic/System/GameLogicDispatch.cpp#L674
left of '->getPlayerDisplayName' must point to class/struct/union
Build GeneralsMD / vc6-releaselog+t+e: GeneralsMD/Code/GameEngine/Source/GameLogic/System/GameLogicDispatch.cpp#L674
'==' : 'class Player *' differs in levels of indirection from 'int'
Build GeneralsMD / win32-vcpkg-debug+t+e
Process completed with exit code 1.
Build GeneralsMD / win32-debug+t+e
Process completed with exit code 1.
Detect File Changes
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, dorny/paths-filter@v3. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / vc6-debug+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build GeneralsMD / vc6-releaselog+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / vc6-debug+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build Generals / vc6-profile+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / vc6-profile+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN' : macro redefinition
Build Generals / vc6+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / vc6+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN' : macro redefinition
Build GeneralsMD / vc6+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN' : macro redefinition
Build GeneralsMD / vc6-profile+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / win32-vcpkg-debug+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache/restore@v4, actions/cache@v4, actions/checkout@v4, ilammy/msvc-dev-cmd@v1, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / win32-vcpkg-debug+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build GeneralsMD / win32-vcpkg-debug+t+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
Build GeneralsMD / win32-vcpkg-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build GeneralsMD / win32-vcpkg-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-vcpkg-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-debug+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache/restore@v4, actions/cache@v4, actions/checkout@v4, ilammy/msvc-dev-cmd@v1, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / win32-debug+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build GeneralsMD / win32-debug+t+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
Build GeneralsMD / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-debug+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache/restore@v4, actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, ilammy/msvc-dev-cmd@v1, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / win32-debug+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build Generals / win32-debug+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
Build Generals / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-vcpkg-debug+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache/restore@v4, actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, ilammy/msvc-dev-cmd@v1, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / win32-vcpkg-debug+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build Generals / win32-vcpkg-debug+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
Build Generals / win32-vcpkg-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build Generals / win32-vcpkg-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-vcpkg-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-profile+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache/restore@v4, actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, ilammy/msvc-dev-cmd@v1, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / win32-profile+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build Generals / win32-profile+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
Build Generals / win32-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache/restore@v4, actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, ilammy/msvc-dev-cmd@v1, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / win32+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build Generals / win32+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
Build Generals / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32+t+e: Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
Build Generals / win32-vcpkg-profile+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache/restore@v4, actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, ilammy/msvc-dev-cmd@v1, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / win32-vcpkg-profile+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build Generals / win32-vcpkg-profile+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
Build Generals / win32-vcpkg-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build Generals / win32-vcpkg-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-vcpkg-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-vcpkg+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache/restore@v4, actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, ilammy/msvc-dev-cmd@v1, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build Generals / win32-vcpkg+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build Generals / win32-vcpkg+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
Build Generals / win32-vcpkg+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build Generals / win32-vcpkg+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-vcpkg+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-profile+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache/restore@v4, actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, ilammy/msvc-dev-cmd@v1, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / win32-profile+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build GeneralsMD / win32-profile+t+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
Build GeneralsMD / win32-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache/restore@v4, actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, ilammy/msvc-dev-cmd@v1, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / win32+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN': macro redefinition
Build GeneralsMD / win32+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build GeneralsMD / win32+t+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
Build GeneralsMD / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32+t+e: Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
Build GeneralsMD / win32-vcpkg+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache/restore@v4, actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, ilammy/msvc-dev-cmd@v1, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / win32-vcpkg+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build GeneralsMD / win32-vcpkg+t+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
Build GeneralsMD / win32-vcpkg+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build GeneralsMD / win32-vcpkg+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-vcpkg+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-vcpkg-profile+t+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache/restore@v4, actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, ilammy/msvc-dev-cmd@v1, lukka/run-vcpkg@v11. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / win32-vcpkg-profile+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build GeneralsMD / win32-vcpkg-profile+t+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
Build GeneralsMD / win32-vcpkg-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build GeneralsMD / win32-vcpkg-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-vcpkg-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning

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GeneralsMD-win32-vcpkg-profile+t+e Expired
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