@@ -53,7 +53,7 @@ set(GAMEENGINEDEVICE_SRC
5353# Include/W3DDevice/GameClient/W3DGUICallbacks.h
5454# Include/W3DDevice/GameClient/W3DInGameUI.h
5555# Include/W3DDevice/GameClient/W3DMirror.h
56- # Include/W3DDevice/GameClient/W3DMouse.h
56+ Include/W3DDevice/GameClient/W3DMouse.h
5757# Include/W3DDevice/GameClient/W3DParticleSys.h
5858# Include/W3DDevice/GameClient/W3DPoly.h
5959# Include/W3DDevice/GameClient/W3DProjectedShadow.h
@@ -87,8 +87,8 @@ set(GAMEENGINEDEVICE_SRC
8787 Include/Win32Device/Common/Win32LocalFile.h
8888 Include/Win32Device/Common/Win32LocalFileSystem.h
8989# Include/Win32Device/GameClient/Win32DIKeyboard.h
90- # Include/Win32Device/GameClient/Win32DIMouse.h
91- # Include/Win32Device/GameClient/Win32Mouse.h
90+ # Include/Win32Device/GameClient/Win32DIMouse.h
91+ Include/Win32Device/GameClient/Win32Mouse.h
9292 Source/MilesAudioDevice/MilesAudioManager.cpp
9393 Source/VideoDevice/Bink/BinkVideoPlayer.cpp
9494# Source/W3DDevice/Common/System/W3DFunctionLexicon.cpp
@@ -156,7 +156,7 @@ set(GAMEENGINEDEVICE_SRC
156156# Source/W3DDevice/GameClient/W3DFileSystem.cpp
157157# Source/W3DDevice/GameClient/W3DGameClient.cpp
158158# Source/W3DDevice/GameClient/W3DInGameUI.cpp
159- # Source/W3DDevice/GameClient/W3DMouse.cpp
159+ Source/W3DDevice/GameClient/W3DMouse.cpp
160160# Source/W3DDevice/GameClient/W3DParticleSys.cpp
161161# Source/W3DDevice/GameClient/W3DPoly.cpp
162162 Source/W3DDevice/GameClient/W3DPropBuffer.cpp
@@ -189,7 +189,7 @@ set(GAMEENGINEDEVICE_SRC
189189# Source/Win32Device/Common/Win32OSDisplay.cpp
190190# Source/Win32Device/GameClient/Win32DIKeyboard.cpp
191191 #Source/Win32Device/GameClient/Win32DIMouse.cpp
192- # Source/Win32Device/GameClient/Win32Mouse.cpp
192+ Source/Win32Device/GameClient/Win32Mouse.cpp
193193)
194194
195195# Add C++ 17 FileSystem implementation for non-VS6 builds
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