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Terrain does not render at the center of the view at certain angles and distances #1225

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@xezon

Terrain does not render at the center of the view at certain angles and distances.

It seems that the terrain render is pushed to the far background. There must be some bug in the calculation.

Can be easily tested in Debug builds and pressing comma (,) or dot (.) to change camera pitch or height.

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    BugSomething is not working right, typically is user facingDebugIs mostly debug functionalityMajorSeverity: Minor < Major < Critical < BlockerRenderingIs Rendering related

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