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The Horizontal and Vertical scroll speed factors used for viewport movement are different #1296

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@Mauller

When looking over the FPS related viewport scrolling issues i noticed that m_horizontalScrollSpeedFactor and m_verticalScrollSpeedFactor have different values.

m_horizontalScrollSpeedFactor = 1.6f
m_verticalScrollSpeedFactor = 2.0f

As these values are also used for right mouse button scrolling, it means that the movement is not equal in all directions.

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    BugSomething is not working right, typically is user facingGenRelates to GeneralsMinorSeverity: Minor < Major < Critical < BlockerZHRelates to Zero Hour

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