diff --git a/GeneralsZH/Data/INI/Object/Faction/Boss/Unit/Boss_InfantryTankHunter.ini b/GeneralsZH/Data/INI/Object/Faction/Boss/Unit/Boss_InfantryTankHunter.ini index c6026a82..12a29185 100644 --- a/GeneralsZH/Data/INI/Object/Faction/Boss/Unit/Boss_InfantryTankHunter.ini +++ b/GeneralsZH/Data/INI/Object/Faction/Boss/Unit/Boss_InfantryTankHunter.ini @@ -64,7 +64,6 @@ Object Boss_InfantryTankHunter TransitionKey = TRANS_Dying AnimationSpeedFactorRange = 0.9 1.25 End - AliasConditionState = DYING RUBBLE TransitionState = TRANS_Dying TRANS_Flailing Animation = NIMSST_SKL.NIMSST_ADTD1 diff --git a/GeneralsZH/Data/INI/Object/Faction/China/Unit/ChinaInfantryTankHunter.ini b/GeneralsZH/Data/INI/Object/Faction/China/Unit/ChinaInfantryTankHunter.ini index eb69a773..b15df7d1 100644 --- a/GeneralsZH/Data/INI/Object/Faction/China/Unit/ChinaInfantryTankHunter.ini +++ b/GeneralsZH/Data/INI/Object/Faction/China/Unit/ChinaInfantryTankHunter.ini @@ -64,7 +64,6 @@ Object ChinaInfantryTankHunter TransitionKey = TRANS_Dying AnimationSpeedFactorRange = 0.9 1.25 End - AliasConditionState = DYING RUBBLE TransitionState = TRANS_Dying TRANS_Flailing Animation = NIMSST_SKL.NIMSST_ADTD1 diff --git a/GeneralsZH/Data/INI/Object/Faction/ChinaInfantry/Unit/Infa_ChinaInfantryTankHunter.ini b/GeneralsZH/Data/INI/Object/Faction/ChinaInfantry/Unit/Infa_ChinaInfantryTankHunter.ini index 6a912167..f4623335 100644 --- a/GeneralsZH/Data/INI/Object/Faction/ChinaInfantry/Unit/Infa_ChinaInfantryTankHunter.ini +++ b/GeneralsZH/Data/INI/Object/Faction/ChinaInfantry/Unit/Infa_ChinaInfantryTankHunter.ini @@ -64,7 +64,6 @@ Object Infa_ChinaInfantryTankHunter TransitionKey = TRANS_Dying AnimationSpeedFactorRange = 0.9 1.25 End - AliasConditionState = DYING RUBBLE TransitionState = TRANS_Dying TRANS_Flailing Animation = NIMSST_SKL.NIMSST_ADTD1 diff --git a/GeneralsZH/Data/INI/Object/Faction/ChinaNuke/Unit/Nuke_ChinaInfantryTankHunter.ini b/GeneralsZH/Data/INI/Object/Faction/ChinaNuke/Unit/Nuke_ChinaInfantryTankHunter.ini index 68bd538d..0e25c47d 100644 --- a/GeneralsZH/Data/INI/Object/Faction/ChinaNuke/Unit/Nuke_ChinaInfantryTankHunter.ini +++ b/GeneralsZH/Data/INI/Object/Faction/ChinaNuke/Unit/Nuke_ChinaInfantryTankHunter.ini @@ -64,7 +64,6 @@ Object Nuke_ChinaInfantryTankHunter TransitionKey = TRANS_Dying AnimationSpeedFactorRange = 0.9 1.25 End - AliasConditionState = DYING RUBBLE TransitionState = TRANS_Dying TRANS_Flailing Animation = NIMSST_SKL.NIMSST_ADTD1 diff --git a/GeneralsZH/Data/INI/Object/Faction/ChinaTank/Unit/Tank_ChinaInfantryTankHunter.ini b/GeneralsZH/Data/INI/Object/Faction/ChinaTank/Unit/Tank_ChinaInfantryTankHunter.ini index e8326609..88dd3c30 100644 --- a/GeneralsZH/Data/INI/Object/Faction/ChinaTank/Unit/Tank_ChinaInfantryTankHunter.ini +++ b/GeneralsZH/Data/INI/Object/Faction/ChinaTank/Unit/Tank_ChinaInfantryTankHunter.ini @@ -64,7 +64,6 @@ Object Tank_ChinaInfantryTankHunter TransitionKey = TRANS_Dying AnimationSpeedFactorRange = 0.9 1.25 End - AliasConditionState = DYING RUBBLE TransitionState = TRANS_Dying TRANS_Flailing Animation = NIMSST_SKL.NIMSST_ADTD1