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Harmony Framework

description

About

Harmony Framework is a powerful and simple to use Sonic the Hedgehog framework made in GameMaker: Studio 2. Its goal is to adapt the accuracy of the MEGA Drive Sonic titles while housing a slew of additional content and bugfixes from the original games, as well as create an essential, user friendly framework for beginner developers.

How to use this?

You will need the GameMaker: Studio 2 game engine which you can download off of GameMaker's website. There will be a presentation build included in the Github repository, as of now Harmony Framework is still work in progress but it's nearly done.

Harmony comes with two separate branches:

  • A main branch for general usage. It is recommended to use the main branch, as it is the most stable of the two.

  • A developer branch. This is where new features will be incorporated and tested first.

Version Information

Main Branch Version: 0.99 - Stable
Dev Branch Version: 1.0 - Work In Progress [Unstable]

Documentation

The documentation of basic examples and function list is still being worked on

Community and Support

description
A database of every fangame that uses Harmony Framework is currently work in progress

Terms of Use

For fangames: non-profit.
For original games: MIT License.
Credit Ultra Ring Community

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An accurate sonic framework for GameMaker Studio 2. (Currently in beta)

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