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Directive Utilities Documentation

This folder contains setup steps, compatibility details, and node documentation for the checked-out branch or tag.

Choose Your Path

Level Read First Goal
Beginner Installation Add the plugin to a project and confirm the nodes are available.
Intermediate Node Reference Look up Blueprint categories, parameters, return values, and edge cases.
Expert Compatibility, Migration 2.0, module headers, and the changelog Check supported engines, module boundaries, packaged-game behavior, and migration details.

Setup and Compatibility

  • Installation - add Directive Utilities to a project, verify the install, and troubleshoot common setup problems.
  • Compatibility - supported engine versions, platforms, module layout, and packaged-game behavior.
  • Migration 2.0 - rename tables and upgrade steps for projects moving from UDCore 1.x.

Node Reference

Per-library reference for every Blueprint-exposed node. Each page lists the module, header, Blueprint category, C++ signature, parameters, outputs, and return behavior.

Runtime

Editor

Contributing to the docs

When behavior changes, update the matching page in Nodes/ in the same pull request. Include the Blueprint category, C++ signature, parameter table, output pins, and edge cases that affect how developers use the node.