Skip to content
This repository was archived by the owner on May 12, 2026. It is now read-only.
This repository was archived by the owner on May 12, 2026. It is now read-only.

[Stretch] Add logic for fake allies to attack enemies or heal player #271

Description

@LinkofOrigin

The "allies" that spawn in are just scarecrows - they stand there and do nothing. Add some functionality to them so they can occasionally attack enemies or heal the player.

PS. This doesn't have to be tied directly to these entities. The logic can happen within the tutorial code itself. Fake it as necessary!

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions