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DayTime.cs
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77 lines (68 loc) · 2.49 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Scheduler {
class DayTime {
private int day;
private int start_time;
private int end_time;
//------------------------------------------------------------------------------
//
//
//
//------------------------------------------------------------------------------
public DayTime() {
day = 0;
start_time = 0;
end_time = 0;
}
//------------------------------------------------------------------------------
//
//
//
//------------------------------------------------------------------------------
public DayTime(int d, int st, int et) {
day = d;
start_time = st;
end_time = et;
}
//------------------------------------------------------------------------------
//
// getters
//
//------------------------------------------------------------------------------
public int GetDay() { return day; }
public int GetStartTime() { return start_time; }
public int GetEndTime() { return end_time; }
//------------------------------------------------------------------------------
//
// setters
//
//------------------------------------------------------------------------------
public void SetDay(int d) { day = d; }
public void SetStartTime(int st) { start_time = st; }
public void SetEndTime(int et) { end_time = et; }
public void SetDayTime(int d, int st, int et) {
day = d;
start_time = st;
end_time = et;
}
//------------------------------------------------------------------------------
//
// equality
//
//------------------------------------------------------------------------------
public static bool operator ==(DayTime thism, DayTime right) {
if (thism.day != right.day || thism.start_time != right.start_time
|| thism.end_time != right.end_time) {
return false;
}
return true;
}
public static bool operator !=(DayTime thism, DayTime right) {
return !(thism == right);
}
}
}