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build.yml
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name: C/C++ CI
on:
push:
branches: [master]
paths-ignore:
- '**.md'
- '.github/**'
pull_request:
types: [opened, reopened, synchronize]
release:
types: [published]
workflow_dispatch:
jobs:
windows:
name: 'Windows'
runs-on: windows-2025
env:
solution: 'msvc/ReGameDLL.sln'
buildPlatform: 'Win32'
buildRelease: 'Release'
buildReleasePlay: 'Release Play'
buildTests: 'Tests'
steps:
- name: Configure
run: git config --global --add safe.directory "$GITHUB_WORKSPACE"
- name: Checkout
uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Setup MSBuild
uses: microsoft/setup-msbuild@v2
# TODO: add support of 141_xp toolchain at VS2022+
# - name: Install v140, v141 and v142 toolsets
# shell: cmd
# run: |
# "C:\Program Files (x86)\Microsoft Visual Studio\Installer\vs_installer.exe" modify ^
# --installPath "C:\Program Files\Microsoft Visual Studio\2022\Enterprise" ^
# --add Microsoft.VisualStudio.Component.WindowsXP ^
# --add Microsoft.VisualStudio.Component.VC.v140 ^
# --add Microsoft.VisualStudio.Component.VC.v140.x86.x64 ^
# --add Microsoft.VisualStudio.Component.VC.v140.xp ^
# --add Microsoft.VisualStudio.Component.VC.140.CRT ^
# --add Microsoft.VisualStudio.Component.VC.v141 ^
# --add Microsoft.VisualStudio.Component.VC.v141.x86.x64 ^
# --add Microsoft.VisualStudio.Component.VC.v141.xp ^
# --add Microsoft.VisualStudio.Component.VC.v142 ^
# --add Microsoft.VisualStudio.Component.VC.v142.x86.x64 ^
# --quiet --norestart
- name: Select PlatformToolset
id: select_toolset
shell: pwsh
run: |
$vswhere = "${env:ProgramFiles(x86)}\Microsoft Visual Studio\Installer\vswhere.exe"
$vs2019 = & $vswhere -products * -version "[16.0,17.0)" -property installationPath -latest
$vs2022 = & $vswhere -products * -version "[17.0,)" -property installationPath -latest
if ($vs2019) {
"toolset=v140_xp" >> $env:GITHUB_OUTPUT
Write-Host "Selected v140_xp toolset"
} elseif ($vs2022) {
"toolset=v143" >> $env:GITHUB_OUTPUT
Write-Host "Selected v143 toolset"
} else {
Write-Error "No suitable Visual Studio installation found"
exit 1
}
- name: Build and Run unittests
run: |
$toolset = '${{ steps.select_toolset.outputs.toolset }}'
msbuild ${{ env.solution }} -p:Configuration="${{ env.buildTests }}" /t:Clean,Build /p:Platform=${{ env.buildPlatform }} /p:PlatformToolset=$toolset /p:XPDeprecationWarning=false
.\"msvc\Tests\mp.exe"
If ($LASTEXITCODE -ne 0 -And
$LASTEXITCODE -ne 3)
{[Environment]::Exit(1)}
shell: "pwsh"
- name: Build
run: |
$toolset = '${{ steps.select_toolset.outputs.toolset }}'
msbuild ${{ env.solution }} -p:Configuration="${{ env.buildRelease }}" /t:Clean,Build /p:Platform=${{ env.buildPlatform }} /p:PlatformToolset=$toolset /p:XPDeprecationWarning=false
msbuild ${{ env.solution }} -p:Configuration="${{ env.buildReleasePlay }}" /t:Clean,Build /p:Platform=${{ env.buildPlatform }} /p:PlatformToolset=$toolset /p:XPDeprecationWarning=false
- name: Get rcedit from chocolatey
shell: pwsh
run: |
choco install rcedit -y
- name: Move files
run: |
mkdir publish\debug
mkdir publish\tests
mkdir publish\bin\win32\cstrike\dlls
move "msvc\${{ env.buildReleasePlay }}\mp.dll" publish\tests\mp.dll
move msvc\${{ env.buildRelease }}\mp.dll publish\bin\win32\cstrike\dlls\mp.dll
move msvc\${{ env.buildRelease }}\mp.pdb publish\debug\mp.pdb
- name: Get app version
id: get_version
shell: pwsh
run: |
$versionFile = "regamedll/version/appversion.h"
if (-not (Test-Path $versionFile)) {
Write-Error "Version file not found: $versionFile"
exit 1
}
$content = Get-Content $versionFile
foreach ($line in $content) {
if ($line -match '^\s*#define\s+APP_VERSION\s+"([^"]+)"') {
$version = $matches[1]
"version=$version" >> $env:GITHUB_OUTPUT
Write-Host "Found version: $version"
exit 0
}
}
Write-Error "APP_VERSION not found in file"
exit 1
- name: Show version
run: echo "Version is ${{ steps.get_version.outputs.version }}"
- name: Import PFX and sign
if: github.event_name != 'pull_request'
env:
KEY_PFX_PASS: ${{ secrets.KEY_PFX_PASS }}
# https://github.com/actions/runner-images/blob/main/images/windows/Windows2025-Readme.md
run: |
$pfxBase64 = "${{ secrets.KEY_PFX_B64 }}"
[IO.File]::WriteAllBytes("${{ github.workspace }}\signing-cert.pfx", [Convert]::FromBase64String($pfxBase64))
certutil -f -p "${{ secrets.KEY_PFX_PASS }}" -importPFX "${{ github.workspace }}\signing-cert.pfx"
& 'C:\Program Files (x86)\Windows Kits\10\bin\10.0.26100.0\x86\signtool.exe' sign /a /f "${{ github.workspace }}\signing-cert.pfx" /p $env:KEY_PFX_PASS /d "Regamedll_CS is a result of reverse engineering of original library mod HLDS (build 6153beta) using DWARF debug info embedded into linux version of HLDS, cs.so" /du "https://rehlds.dev/" /tr "http://timestamp.digicert.com" /td sha256 /fd sha256 /v ${{ github.workspace }}\publish\bin\win32\cstrike\dlls\mp.dll
Remove-Item -Recurse -Force "${{ github.workspace }}\signing-cert.pfx"
shell: "pwsh"
- name: Edit resources at windows binaries
run: |
rcedit ${{ github.workspace }}\publish\bin\win32\cstrike\dlls\mp.dll --set-version-string ProductName "Regamedll_CS - mp.dll" --set-file-version "${{ steps.get_version.outputs.version }}" --set-product-version "${{ steps.get_version.outputs.version }}" --set-version-string FileDescription "Regamedll_CS (mp.dll) - provide more stable (than official) version of Counter-Strike game with extended API for mods and plugins, Commit: $env:GITHUB_SHA" --set-version-string "Comments" "Regamedll_CS is a result of reverse engineering of original library mod HLDS (build 6153beta) using DWARF debug info embedded into linux version of HLDS, cs.so. Commit: $env:GITHUB_SHA" --set-version-string CompanyName "ReHLDS Dev Team" --set-version-string LegalCopyright "Copyright 2025 Valve, ReHLDS DevTeam" --set-icon regamedll/msvc/icon.ico
shell: "pwsh"
- name: Deploy artifacts
uses: actions/upload-artifact@v4
with:
name: win32
path: publish/*
testdemos:
name: 'Test demos'
runs-on: ubuntu-latest
container: rehldsorg/testdemos:latest
needs: [windows]
defaults:
run:
shell: bash
working-directory: /opt/HLDS
strategy:
fail-fast: false
matrix:
test: [
{ file: 'cstrike-basic-1', desc: 'CS: Testing jumping, scenarios, shooting etc' },
]
steps:
- name: Deploying windows artifacts
uses: actions/download-artifact@v4
with:
name: win32
- name: Setup dependencies
run: |
chown root ~
rsync -a deps/regamedll/* .
mv $GITHUB_WORKSPACE/tests/mp.dll cstrike/dlls/mp.dll
- name: Play test
env:
demo: ${{ matrix.test.file }}
desc: ${{ matrix.test.desc }}
run: ./runTest.sh
linux:
name: 'Linux'
runs-on: ubuntu-latest
container: debian:11-slim
steps:
- name: Install dependencies
run: |
dpkg --add-architecture i386
apt-get update
apt-get install -y \
gcc-multilib g++-multilib \
build-essential \
libc6-dev libc6-dev-i386 \
git cmake rsync \
g++ gcc
- name: Configure
run: git config --global --add safe.directory "$GITHUB_WORKSPACE"
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
fetch-depth: 0
- name: GPG Import
run: |
echo "${{ secrets.PUB_ASC }}" > "${{ secrets.PUB_ASC_FILE }}"
echo "${{ secrets.KEY_ASC }}" > "${{ secrets.KEY_ASC_FILE }}"
# Import the public key
gpg --batch --yes --import "${{ secrets.PUB_ASC_FILE }}"
if [[ $? -ne 0 ]]; then
echo "Error: Failed to import the public key"
exit 1
fi
# Import the private key
gpg --batch --yes --import "${{ secrets.KEY_ASC_FILE }}"
if [[ $? -ne 0 ]]; then
echo "Error: Failed to import the private key"
exit 2
fi
# Extract the fingerprint of the imported public key
GPG_LINUX_FINGERPRINT=$(gpg --list-keys --with-colons | grep '^fpr' | head -n 1 | cut -d: -f10)
# Check if the fingerprint was extracted
if [[ -z "$GPG_LINUX_FINGERPRINT" ]]; then
echo "Error: Failed to extract the fingerprint of the key"
exit 3
fi
# Set the trust level for the key
echo "$GPG_LINUX_FINGERPRINT:6:" | gpg --batch --import-ownertrust
if [ $? -ne 0 ]; then
echo "Error: Failed to set trust for the key $GPG_LINUX_FINGERPRINT"
exit 4
fi
echo "Key $GPG_LINUX_FINGERPRINT successfully imported and trusted"
gpg --list-keys
#export for global use
echo "GPG_LINUX_FINGERPRINT=$GPG_LINUX_FINGERPRINT" >> $GITHUB_ENV
shell: bash
if: github.event_name != 'pull_request'
- name: Build and Run unittests
run: |
rm -rf build && CC=gcc CXX=g++ cmake -DCMAKE_BUILD_TYPE=Unittests -B build && cmake --build build -j8
retVal=0
./build/regamedll/cs 2> /dev/null > result.log || retVal=$?
while read line; do
if [[ ${line} == *"Warning in test"* ]] ; then
echo -e "\e[2;38m$line"
elif [[ ${line} == *"Failure in test"* ]] ; then
echo -e "\e[1;31m$line"
else
echo -e "\e[0;33m$line"
fi
done <<< $(cat result.log)
if [ $retVal -ne 0 ] && [ $retVal -ne 3 ]; then
echo -e "\e[30;41mExit code: $retVal\e[0m"
exit 1 # Unittest failed
else
echo -e "\e[30;43mExit code: $retVal\e[0m"
fi
shell: bash
- name: Build using GCC Compiler
run: |
rm -rf build && CC=gcc CXX=g++ cmake -B build && cmake --build build -j8
- name: Prepare CSSDK
run: |
mkdir -p publish/cssdk
rsync -a regamedll/extra/cssdk/ publish/cssdk/ --exclude=.git --exclude=LICENSE --exclude=README.md
- name: Move files
run: |
mkdir -p publish/bin/linux32/cstrike/dlls
mv build/regamedll/cs.so publish/bin/linux32/cstrike/dlls/cs.so 2>/dev/null || true
mv regamedll/version/appversion.h publish/appversion.h
mv dist/ publish/
- name: Run GLIBC/ABI version compat test
run: |
binaries=(
"publish/bin/linux32/cstrike/dlls/cs.so"
)
bash ./regamedll/version/glibc_test.sh ${binaries[@]}
if [[ $? -ne 0 ]]; then
exit 1 # Assertion failed
fi
shell: bash
- name: Deploy artifacts
uses: actions/upload-artifact@v4
id: upload-job
with:
name: linux32
path: publish/*
publish:
name: 'Publish'
runs-on: ubuntu-latest
needs: [windows, testdemos, linux]
steps:
- name: Deploying linux artifacts
uses: actions/download-artifact@v4
with:
name: linux32
- name: Deploying windows artifacts
uses: actions/download-artifact@v4
with:
name: win32
- name: Reading appversion.h
run: |
if [ -e appversion.h ]; then
APP_VERSION=$(cat appversion.h | grep -wi '#define APP_VERSION_STRD' | sed -e 's/#define APP_VERSION_STRD[ \t\r\n\v\f]\+\(.*\)/\1/i' -e 's/\r//g')
if [ $? -ne 0 ]; then
APP_VERSION=""
else
# Remove quotes
APP_VERSION=$(echo $APP_VERSION | xargs)
echo "APP_VERSION=${APP_VERSION}" >> $GITHUB_ENV
fi
fi
rm -f appversion.h
- name: Packaging binaries
id: packaging-job
if: |
github.event_name == 'release' &&
github.event.action == 'published' &&
startsWith(github.ref, 'refs/tags/')
run: |
rsync -a dist/ bin/win32/cstrike
rsync -a dist/ bin/linux32/cstrike
# new runner, niw signs
echo "${{ secrets.PUB_ASC }}" > "${{ secrets.PUB_ASC_FILE }}"
echo "${{ secrets.KEY_ASC }}" > "${{ secrets.KEY_ASC_FILE }}"
gpg --batch --yes --import "${{ secrets.PUB_ASC_FILE }}"
gpg --batch --yes --import "${{ secrets.KEY_ASC_FILE }}"
GPG_LINUX_FINGERPRINT=$(gpg --list-keys --with-colons | grep '^fpr' | head -n 1 | cut -d: -f10)
echo "$GPG_LINUX_FINGERPRINT:6:" | gpg --batch --import-ownertrust
echo "GPG_LINUX_FINGERPRINT=$GPG_LINUX_FINGERPRINT" >> $GITHUB_ENV
sign_file() {
local file=$1
gpg --batch --yes --detach-sign --armor -u "$GPG_LINUX_FINGERPRINT" "$file"
if [ $? -ne 0 ]; then
echo "Error: Failed to sign $file"
exit 2
fi
echo "$file signed successfully."
}
# Pack and sign final archive
7z a -tzip regamedll-bin-${{ env.APP_VERSION }}.zip bin/ cssdk/
sign_file "regamedll-bin-${{ env.APP_VERSION }}.zip"
- name: Publish artifacts
uses: softprops/action-gh-release@v2
id: publish-job
if: |
startsWith(github.ref, 'refs/tags/') &&
steps.packaging-job.outcome == 'success'
with:
files: |
*.zip
*.7z
*.asc
env:
GITHUB_TOKEN: ${{ secrets.API_TOKEN }}