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  • A resource for saving user preferences, and all related with user saved games.

    No due date
    0/2 issues closed
  • This agent englobes all the user related important functionallity, like starting games, saving games, starting games. This agent also will redirect the events received from the game to the correct minions and will create and destroy the minions when the games are created.

    No due date
    1/2 issues closed
  • All the capabillities relevant to the minions will be described here as issues. Those englobes all the objectives, jobs and way to make the objectives. An example of jobs are: Movement, PickingUp, Using, CarryOn, etc. An example of objectives are: Explore, Fanbricate, Get, Transport, etc. The way of making the objectives will be described as diagrams inside each objective.

    No due date
    0/2 issues closed
  • This milestone will keep all the functionallities directly implemented in the Unity Client. Functionallities like show an startup screen, design levels, show menus, play game or close it, exit game, etc.

    No due date
    8/11 issues closed