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File extensions other than .frag, .vert #9

@dy-dx

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@dy-dx

Hi! This plugin is awesome but its usefulness is limited by the file extension requirement. For example, I cannot use it with the shader-school exercises because their files all end in .glsl.

I understand that the ANGLE translator uses the file extension to decide what type of shader it is. Do you see any way to get around this restriction?

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