Hi,
I run a flight sim cockpit with dual inputs (dual yokes, dual pedals). I can connect all devices to the sim (having duplicate assignments for the affected axes) but that's not ideal.
JSG appears to be a great tool to solve this problem. My understanding is that merging axes means taking the sum of the physical inputs and sending it to the virtual axis. Means when one is steering fully to the right and the other one fully to the left, the output would be zero.
I'm not sure, however, what the merge operation does. "Sum" gives me only 50% output of the respective input, "Average" is always zero, only "minimum" seems to do the trick.
But I get massive spikes and jitters on the output, which makes it unusable. I have already installed a plugin called deadzone_filter, but that seems to do nothing. Did I do something wrong or ist it just as it is? The input devices are all BU836 controllers.
Thie is how it looks like. Displayed below is one of the physical devices.

Here is my merge:

And this is how I assigned the deadzone plugin:


Regards
Boris
Hi,
I run a flight sim cockpit with dual inputs (dual yokes, dual pedals). I can connect all devices to the sim (having duplicate assignments for the affected axes) but that's not ideal.
JSG appears to be a great tool to solve this problem. My understanding is that merging axes means taking the sum of the physical inputs and sending it to the virtual axis. Means when one is steering fully to the right and the other one fully to the left, the output would be zero.
I'm not sure, however, what the merge operation does. "Sum" gives me only 50% output of the respective input, "Average" is always zero, only "minimum" seems to do the trick.
But I get massive spikes and jitters on the output, which makes it unusable. I have already installed a plugin called deadzone_filter, but that seems to do nothing. Did I do something wrong or ist it just as it is? The input devices are all BU836 controllers.
Thie is how it looks like. Displayed below is one of the physical devices.
Here is my merge:

And this is how I assigned the deadzone plugin:


Regards
Boris