I have found an issue with the require_claim_adjacency setting. Even though it is set to true, town majors can claim three chunks in a row and then unclaim the middle one, leaving two separate chunks. This is an example I tested on my server, and it worked.
In my server, there is a player who has repeatedly claimed and unclaimed chunks, and now they have over 50 chunks of separation between their plots.
Would it be possible to add a minimum price for every /claim to make this harder to exploit? This could help prevent excessive unclaiming and reclaiming strategies.
Thanks for your time.
I have found an issue with the require_claim_adjacency setting. Even though it is set to true, town majors can claim three chunks in a row and then unclaim the middle one, leaving two separate chunks. This is an example I tested on my server, and it worked.
In my server, there is a player who has repeatedly claimed and unclaimed chunks, and now they have over 50 chunks of separation between their plots.
Would it be possible to add a minimum price for every /claim to make this harder to exploit? This could help prevent excessive unclaiming and reclaiming strategies.
Thanks for your time.