Skip to content

Midtown Madness - borked geometry and text rendering #241

Description

@WinterSnowfall

Various rendering artifacts can be seen throughout the game, including flickering planes in the distance and odd lines connecting the car to infinity and beyond. Text rendering in general is also borked, being very slanted everywhere, but that appears to not be a D3D related bug.

It's yet unclear what's causing the geometry problems, but WineD3D also experiences them.

Edit: It appears to work fine on AMD at least.

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't workingd3d6You thought D3D7 was cursed? Ha!game bugThey probably call it a featurenvidiaSpecific to team green

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions