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Alt + Tab not working properly or causing crashes megaissue #254

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@WinterSnowfall

This is expected in some games because of:

  • WSI issues, also present in upstream DXVK
  • DDraw expecting us to not present when the primary surface is lost, however that would introduce additional overhead during regular presentation, so I'd much rather not handle it

This ISN'T a general problem and some games are known to handle Alt + Tabbing just fine.

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    minor bugA bug, to be sure, but a minor oneupstreamSomething in the upstream D3D9 backend is shoddywontfixThis will not be worked on

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