This is expected in some games because of:
- WSI issues, also present in upstream DXVK
- DDraw expecting us to not present when the primary surface is lost, however that would introduce additional overhead during regular presentation, so I'd much rather not handle it
This ISN'T a general problem and some games are known to handle Alt + Tabbing just fine.
This is expected in some games because of:
This ISN'T a general problem and some games are known to handle Alt + Tabbing just fine.