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Warlock #471

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@Yahnich

Warlock

  • Removed Aghanim's Scepter and Aghanim's Shard upgrades.
  • Eldritch Arcana: Warlock's Spells gain 5/7/9/11% Status Amplification for each other Spell on cooldown.
  • Chaos Strike is no longer a default ability.
  • Sacrifice is no longer a default ability.
  • Demonic Summons is no longer a default ability.

Warlock - Pact of the Chain

  • Eldritch Arcana: Whenever you cast an ability, you Summon an Imp. Imps have 200/400/600/800 health and 30/50/70/90 damage. You gain the Sacrifice sub-ability.
  • Fatal Bonds: Binds to all your Summoned Units, dealing the damage taken by them to the unit, but not the other way around.
  • Corruption Curse: Allies within the radius gain 3/5/7/9 armor.
  • Upheaval: An Imp is summoned from the center every 2 seconds.
  • Sacrifice: The targeted summoned unit you control explodes, dealing 25% of its current health as damage in a 350 radius around itself. You Heal for its remaining health and you gain a Captured Soul. 2 second cooldown.
  • Demonic Summons: Summons one powerful Golem. You consume up to 2/3/4 Captured Souls to increase the Golem's base health and damage.

Warlock - Pact of the Tome

  • Eldritch Arcana: Whenever a non-Minion dies while under the effects of your debuffs, the Spells sourced to those debuffs are Refreshed. Whenever a Minion dies while under the effects of your debuffs, reduce the current cooldown by 20%.
  • Chaos Strike: Unchanged
  • Corruption Curse: Corruption Curse now has an area of effect. Allies in the area of effect are healed, enemies are damaged.
  • Upheaval: Upheaval base damage and damage increase increased.
  • Demonic Transformation: Warlock is possessed by a demon for the duration, increasing his base health and damage. While possessed, Chaos Strike always deals critical damage, Corruption Curse is always active on Warlock and Upheaval no longer requires channeling.

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