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Removed Shattered Mass innate, replaced with Gravity Well.
Removed White Hole, replaced with Shattered Mass which is now a basic active ability.
Shattered Mass: Enigma sacrifices 12% of his current health, spawning 3 Lesser Eidolons that each have 4% of his current health as maximum health. Still improve each time they split, doubling their damage and health.
Midnight Pulse: Base damage increasd from 5/10/15/20 to 25/50/75/100 and current health damage reduced from 4/6/8/10% to 2/3/4/5%
Black Hole: Now deals 4% of the unit's maximum health per second channeled.
White Hole: Additional Ultimate ability, has a shared cooldown with Black Hole. While channeling White Hole, all enemies in a 1000 radius are pushed away, the strength of the push increased the closer they get to Enigma, up to 350/400/450 push speed at 400 radius. White Hole deals damage equal to Black Hole's damage to all units within the radius, not affected by distance.
Enigma - Ancient of Time
Gravity Well: Enemies within Gravity Well's radius have their movement speed and base attack time slowed by up to 20% depending on their distance to Enigma.
Malefice: Stun duration is increased by 0.3 seconds and on expiring targets a new random unit once per cast, prioritizing other units if available.
Shattered Mass: Enigma restores up to 12% of his maximum health over 5 seconds.
Midnight Pulse: Enemies in Midnight Pulse lose 10/15/20/25% Status Resistance and allies in Midnight Pulse gain 10/15/20/25% Status Amplification.
Black Hole: Enemies affected by Black Hole have their cooldowns and debuff durations slowed by 100%, buffs on them tick down in duration 100% faster.
White Hole: Same effect as Black Hole, but the effect scales with proximity to the White Hole at the same rate as the push speed.
Enigma - Ancient of Space
Gravity Well: When Enigma casts an ability, all enemies within Gravity Well's radius are pushed outside of it. When that ability is Black Hole, sucks all enemies within the radius instead while channeling.
Malefice: Malefice procs pull all enemies within 500 radius 175 units towards the Maleficed target and deals Malefice's damage to all pulled units.
Shattered Mass: Added a Hurt trigger, whenever Enigma's Spells deal a total of 24/20/16/12% of his current health to enemy units, spawn one Lesser Eidolon.
Midnight Pulse: Midnight Pulse slows enemy movement speed by up to 55/70/85/100%, increasing by 7/8/9/10% every second. Midnight Pulse's base damage is increased by the movement slow value.
Black Hole: Black Hole performs a non-interrupting pull at a speed of 175 in a 1000 AoE. Enemies pulled take up to 50% of the damage, scaling linearly with distance.
White Hole: Push speed increased by 175 and push radius increased by 500.
Enigma
Enigma - Ancient of Time
Enigma - Ancient of Space