Description
When I'm logging in through google sign in on any other browser than Chrome, I get redirected to a webpage with this error:
Unable to process request due to missing initial state. This may happen if browser sessionStorage is inaccessible or accidentally cleared. Some specific scenarios are - 1) Using IDP-Initiated SAML SSO. 2) Using signInWithRedirect in a storage-partitioned browser environment.
After searching a bit, I think the culprit is something with the browers blocking third-party storage access, which is pretty much every browser other than chrome. firebase documentation. How do I work around this?
Expected Change
Being able to log in through google sign in
Sample Package
https://api.gamemaker.io/api/github/downloads/86b15a4a-8af2-4e5c-8079-71378a745101
Steps To Reproduce
note: I removed all my firebase and google keys in my sample project
- Start GameMaker and create new project.
- import google signin extension
- import firebase authentication extension
- See the issue
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
IDE v2024.13.1.193 Runtime v2024.13.1.242
Which platform(s) are you seeing the problem on?
Windows
Description
When I'm logging in through google sign in on any other browser than Chrome, I get redirected to a webpage with this error:
Unable to process request due to missing initial state. This may happen if browser sessionStorage is inaccessible or accidentally cleared. Some specific scenarios are - 1) Using IDP-Initiated SAML SSO. 2) Using signInWithRedirect in a storage-partitioned browser environment.After searching a bit, I think the culprit is something with the browers blocking third-party storage access, which is pretty much every browser other than chrome. firebase documentation. How do I work around this?
Expected Change
Being able to log in through google sign in
Sample Package
https://api.gamemaker.io/api/github/downloads/86b15a4a-8af2-4e5c-8079-71378a745101
Steps To Reproduce
note: I removed all my firebase and google keys in my sample project
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
IDE v2024.13.1.193 Runtime v2024.13.1.242
Which platform(s) are you seeing the problem on?
Windows