What Is The Bug?
It seems GameMaker games on iOS are being throttled by the system -- my game is not performance-intensive, yet on iOS (but not Android), the app is experiencing framerate drops.
Interestingly, running the debugger/profiler shows the game as putting out 500+ FPS, but on the phone itself, it is visibly choppy.
Additionally, if you observe the game in carousel mode, it runs perfectly smoothly!
I have attached a simple project with a bouncing ball on the bottom and a rectangle you can drag around. You can see intermittently, the ball is changing in speed - even though it should be moving at a constant rate (this is the FPS issues.)
Below is a link to a GameMaker discussion on the matter with additional information: https://forum.gamemaker.io/index.php?threads/getting-slowdown-on-ios26-try-this-one-weird-trick.121354/
Expected Change
This project should be running smoothly
Steps To Reproduce
- Start GameMaker
- Run the project on iOS
- See the issue
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.14.0 Monthly
Which platform(s) are you seeing the problem on?
iOS
Sample Package
https://api.gamemaker.io/api/github/downloads/ab7d7ca7-0b44-49b1-bbf3-9ae19dd8566b
What Is The Bug?
It seems GameMaker games on iOS are being throttled by the system -- my game is not performance-intensive, yet on iOS (but not Android), the app is experiencing framerate drops.
Interestingly, running the debugger/profiler shows the game as putting out 500+ FPS, but on the phone itself, it is visibly choppy.
Additionally, if you observe the game in carousel mode, it runs perfectly smoothly!
I have attached a simple project with a bouncing ball on the bottom and a rectangle you can drag around. You can see intermittently, the ball is changing in speed - even though it should be moving at a constant rate (this is the FPS issues.)
Below is a link to a GameMaker discussion on the matter with additional information: https://forum.gamemaker.io/index.php?threads/getting-slowdown-on-ios26-try-this-one-weird-trick.121354/
Expected Change
This project should be running smoothly
Steps To Reproduce
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.14.0 Monthly
Which platform(s) are you seeing the problem on?
iOS
Sample Package
https://api.gamemaker.io/api/github/downloads/ab7d7ca7-0b44-49b1-bbf3-9ae19dd8566b