Description
When I use string_width(somesString) I get NaN back instead of a numeric value as expected and also seen on e.g. string_height, other platforms or previous game maker versions.
Might only be with the built-in font but still needs fixing.
Steps To Reproduce
Check return value of string_width("Test") in a new project while running on HTML5
Which version of GameMaker are you reporting this issue for?
IDE v2024.14.0.207 Runtime v2024.14.0.251
Which operating system(s) are you seeing the problem on?
Windows 10.0.26100.0
78bcf55f-6919-4145-9b01-bfc0288ef328
Description
When I use string_width(somesString) I get NaN back instead of a numeric value as expected and also seen on e.g. string_height, other platforms or previous game maker versions.
Might only be with the built-in font but still needs fixing.
Steps To Reproduce
Check return value of string_width("Test") in a new project while running on HTML5
Which version of GameMaker are you reporting this issue for?
IDE v2024.14.0.207 Runtime v2024.14.0.251
Which operating system(s) are you seeing the problem on?
Windows 10.0.26100.0
78bcf55f-6919-4145-9b01-bfc0288ef328