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GMRT: matrix_build() returns different values vs GMS2 #15744

Description

@mgeddesGM

Description

If a project uses matrix_build() then they will get a different matrix returned if they target either GMRT vs either GMS2 when using the same inputs

Steps To Reproduce

  1. Import he attached project
  2. Run targeting GMS2, note the values in the transform matrix
  3. Rerun for GMRT
  4. notice the differences in the matix returned

Which version of GMRT are you reporting this issue for?

IDE v2026.100.0.1114 GMRT 0.16.0

Which operating system(s) are you seeing the problem on?

Windows 10.0.26200.0

b7874eaf-5e81-499c-a344-36399e684b90

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gmrt-bugIn-game bugs with the "GMRT" runtimesprojectThis issue has a sample project attached

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