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Sequence Editor: Add track for "sprite_index" to Objects in Sequence Editor #15931

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@sonyPlaytation

What is the problem this request aims to solve?

I use instances of a generic object as my actors sometimes in my sequences, and being able to set the sprite_index per instance like you can for certain other properties would be extremely useful.

Honestly its pretty self explanatory. I'm kind of shocked this doesn't already exist.

How do you suggest we solve this problem?

You know how the Colour Multiply track has a little box you press to make a sub-window appear?
Do that but for the asset picker set to filter for sprites.

Are there any alternative ways to solve this problem you want to suggest?

no

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    feature requestNew feature (or a request for one)gmrtBuilding and UI/UX issues when using GMRT targets

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