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Change extension options of an extension inside a reference prefab #15935

Description

@gm-bug-reporter

Description

The prefab needs to be added as a reference (it has internal scripts, objects and logic that is necessary) but it also requires the user to setup a extension option from an extension asset (marked as visible). Apparently the extension needs to be added as a copy (not reference) otherwise the extension options are not pulled in.
However since the prefab needs to be added as reference adding a copy of the asset will result in a crash during compilation.

Which version of GameMaker are you reporting this issue for?

IDE v2026.100.0.1142 Runtime v2026.100.0.1093

Which operating system(s) are you seeing the problem on?

Windows 10.0.26200.0

Which platform(s) are you seeing the problem on?

Windows

Attached Files

  • io.gamemaker.gmext_elements-1.0.0.zip

c07404fb-4767-4983-9b53-532efb0adccf

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gms2Issues when using GMS2 targetsprojectThis issue has a sample project attached

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