Description
The prefab file that has GML code assets and they are not visible but exports gml symbols (functions, constructors, enums, macros), those symbols are not showing up on feather context
Once I write the entire function name it shows up and has full feather information but it doesn't show up in the popup context (the same applies to enums, constructors). Macros seem to show up correctly
Which version of GameMaker are you reporting this issue for?
IDE v2026.100.0.1142 Runtime v2026.100.0.1093
Which operating system(s) are you seeing the problem on?
Windows 10.0.26200.0
Attached Files
- io.gamemaker.gmext_elements-1.0.0.zip
9e0ec4a3-5937-4440-8a7c-98ec17bf9a2f
Description
The prefab file that has GML code assets and they are not visible but exports gml symbols (functions, constructors, enums, macros), those symbols are not showing up on feather context
Once I write the entire function name it shows up and has full feather information but it doesn't show up in the popup context (the same applies to enums, constructors). Macros seem to show up correctly
Which version of GameMaker are you reporting this issue for?
IDE v2026.100.0.1142 Runtime v2026.100.0.1093
Which operating system(s) are you seeing the problem on?
Windows 10.0.26200.0
Attached Files
9e0ec4a3-5937-4440-8a7c-98ec17bf9a2f