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ColorPicker

In this release I am using

Third-party packages:

  • Udar (Inspector SceneField serializer)
  • JoystickPack (modified)
  • DOTween
  • PlayerPrefsEditor
  • Programming patterns:

StateMachine

  • Factory
  • ServiceLocator
  • Object pooling
  • Composition

Optimization features:

  • Factory (for the better performance when creating many objects)
  • Sprite atlases (reducing DrawCalls)
  • Canvas separation (reducing canvas refresh when it changes)