Repository navigation
Expand file tree
/
Copy pathAssignment3.java
More file actions
470 lines (460 loc) · 19.6 KB
/
Copy pathAssignment3.java
File metadata and controls
470 lines (460 loc) · 19.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
public class Assignment3 {
public static void main(String [] args){
boolean valid = true;
System.out.println("--- Welcome to Digital Monster Creation Arena ---");
System.out.println("");
System.out.print("Let's create your first monster. Give it a cool name: ");
String beast = "Pyre";
int HP = 50; //Health Points
int AP = 10; // Attack Power
int DP = 5; // Defense Power
System.out.println("");
System.out.print("Now, choose your monster's element. This choice will determine its core strength.\n"
+ "[1] Fire (Attack-oriented)\n"
+ "[2] Water (Health-oriented)\n"
+ "[3] Earth (Defense-oriented)\n"
+ "Your choice (1-3): ");
int element = 1;
String elementname = "";
if(element == 1){
elementname = "Fire";
AP += 5;
}
else if(element == 2){
elementname = "Water";
HP += 20;
}
else if(element == 3){
elementname = "Earth";
DP += 10;
}
else{
System.out.println("ERROR: Invalid element choice. Exiting program.");
valid = false;
}
String potentialname = "";
if (valid) {
System.out.println("");
System.out.print("Every monster has a potential. Choose its potential:\n"
+ "[1] Normal (Standard stats)\n"
+ "[2] Rare (Bonus to all stats)\n"
+ "Your choice (1-2): ");
int potential = 2;
if(potential == 1){
potentialname = "Normal";
}
else if(potential == 2){
potentialname = "Rare";
AP += 10;
HP += 10;
DP += 10;
}
else{
System.out.println("ERROR: Invalid potential choice. Exiting program.");
valid = false;
}
}
if (valid) {
System.out.println("");
System.out.print("Finally, enter a number between 1 and 10 to influence its destiny: ");
int destiny = 10;
if(destiny >= 1 && destiny <= 10){
if(elementname.equals("Fire")){
AP += destiny;
}
else if(elementname.equals("Water")){
HP += destiny;
}
else if(elementname.equals("Earth")){
DP += destiny;
}
}
else{
System.out.println("ERROR: Destiny Number must be between 1 and 10. Exiting program.");
valid = false;
}
}
if (valid) {
System.out.println("");
System.out.println("Excellent choices! Your monster " + beast + " is being created...");
System.out.println("");
System.out.println("--- MONSTER PROFILE CARD ---\n"
+ "Name: " + beast + "\n"
+ "Element: " + elementname + "\n"
+ "Potential: " + potentialname + "\n"
+ "\n"
+ "Health Points (HP): " + HP + "\n"
+ "Attack Power (AP): " + AP + "\n"
+ "Defense Power (DP): " + DP + "\n"
+ "----------------------------------");
}
int initialHP = HP;
int initialAP = AP;
int initialDP = DP;
int level = 1;
int initiallevel = level;
int xpToNextLevel = level * 100;
int currentXP = 0;
int week = 1;
int daycounter = 1;
System.out.println("");
System.out.println("--- Now, let's train your new monster! ---");
System.out.println("");
System.out.print("How many days would you like to train your monster? ");
int day = 10;
System.out.println(" ");
while (daycounter <= day) {
System.out.println("-- Training Week " + week + " --");
System.out.print("Select your training focus for this week:\n"
+ "[1] Focus on Health (Bonus HP on level-up)\n"
+ "[2] Focus on Attack (Bonus AP on level-up)\n"
+ "[3] Focus on Defense (Bonus DP on level-up)\n"
+ "Your choice: ");
int trainingFocus = 3;
int lastweekday = week * 7;
while (daycounter <= lastweekday && daycounter <= day) {
currentXP += 30;
System.out.println("Day " + daycounter + "... (XP +30) Total XP: " + currentXP + "/" + xpToNextLevel);
while (currentXP >= xpToNextLevel) {
level++;
System.out.println("*** LEVEL UP! Your monster is now Level " + level + "! ***");
HP = HP + 10;
AP = AP + 5;
DP = DP + 5;
if(trainingFocus == 1){
HP = HP + 5;
}
else if(trainingFocus == 2){
AP = AP + 5;
}
else if(trainingFocus == 3){
DP = DP + 5;
}
currentXP = currentXP - xpToNextLevel;
xpToNextLevel = level * 100;
}
daycounter++;
}
week++;
}
System.out.println(" ");
System.out.println("--- Training Results ---");
System.out.println("+------------------+------------------+");
System.out.println("| Initial Stats | Final Stats |");
System.out.println("+------------------+------------------+");
System.out.printf("| %-16s | %-16s |\n", "HP: " + initialHP, "HP: " + HP);
System.out.printf("| %-16s | %-16s |\n", "AP: " + initialAP, "AP: " + AP);
System.out.printf("| %-16s | %-16s |\n", "DP: " + initialDP, "DP: " + DP);
System.out.printf("| %-16s | %-16s |\n", "Level: " + initiallevel, "Level: " + level);
System.out.println("+------------------+------------------+");
System.out.println("\n--- The Guardian's Trial Begins! ---");
int currentMaxHP = HP;
int GuardianHP = 150;
int GuardianAP = 35;
int GuardianDP = 15;
while(true){
int damageDealt = AP - GuardianDP;
if(damageDealt<5){
damageDealt = 5;
}
GuardianHP = GuardianHP - damageDealt;
System.out.println("> Your monster attacks and deals " + damageDealt + " damage!");
System.out.println("(Guardian HP: " + Math.max(0, GuardianHP) + "/150)");
if(GuardianHP<=0){
System.out.println(" ");
System.out.println("VICTORY! The Guardian deems your monster worthy. The path to new adventures is now open!");
System.out.println(" ");
System.out.println("Two skilled adventurers, Swiftclaw and Ironhide, are impressed by Pyre’s strength and decide to join the team!");
System.out.println(" ");
System.out.println("--- TEAM ROSTER INITIALIZED ---");
break;
}
int damageTaken = GuardianAP - DP;
if(damageTaken<5){
damageTaken = 5;
}
HP = HP - damageTaken;
System.out.println("> The Stone Guardian attacks and deals " + damageTaken + " damage!");
System.out.println("(Your HP: " + Math.max(0, HP) + "/" + currentMaxHP + ")");
if(HP<=0){
System.out.println(" ");
System.out.println("DEFEAT! Your monster has fallen. Return to training to prepare for the trial once more.");
return;
}
}
HP = 85;
AP = 45;
DP = 25;
String [] teamMemberNames= new String[3];
int [] teamMemberCurrentHP = new int[3];
int [] teamMemberMaxHP = new int[3];
int [] teamMemberAP = new int[3];
int [] teamMemberDP = new int[3];
boolean[] teamMemberAlive = new boolean[3];
initializeTeam(beast,HP,AP,DP,teamMemberNames,teamMemberCurrentHP,teamMemberMaxHP,teamMemberAP,teamMemberDP,teamMemberAlive);
int [] totalTeamStats = calculateTotalTeamStats(teamMemberCurrentHP , teamMemberAP , teamMemberDP , teamMemberAlive);
displayTeamStats(teamMemberNames, teamMemberCurrentHP, teamMemberMaxHP, teamMemberAP, teamMemberDP, teamMemberAlive, totalTeamStats);
System.out.println("--- Exploring Region Index: 0, Scenario Index: 0 ---");
triggerEvent(0, 0, 1, teamMemberNames, teamMemberCurrentHP, teamMemberMaxHP, teamMemberAP, teamMemberDP, teamMemberAlive);
System.out.println("--- Exploring Region Index: 1, Scenario Index: 1 ---");
triggerEvent(1, 1, 2, teamMemberNames, teamMemberCurrentHP, teamMemberMaxHP, teamMemberAP, teamMemberDP, teamMemberAlive);
System.out.println("--- Exploring Region Index: 2, Scenario Index: 0 ---");
triggerEvent(2, 0, 1, teamMemberNames, teamMemberCurrentHP, teamMemberMaxHP, teamMemberAP, teamMemberDP, teamMemberAlive);
boolean alive = checkTeamStatus(teamMemberAlive);
boolean [] regionsExploredStatus = {true, true, true};
boolean region = allRegionsExplored(regionsExploredStatus);
if(region == true && alive == true){
System.out.println("VICTORY! All regions explored successfully!");
}
}
public static void initializeTeam(String monsterName, int monsterHP, int monsterAP, int monsterDP, String[] teamMemberNames, int[] teamMemberCurrentHP, int[] teamMemberMaxHP, int[] teamMemberAP, int[] teamMemberDP, boolean[] teamMemberAlive){
teamMemberNames[0] = monsterName;
teamMemberNames[1] = "Swiftclaw";
teamMemberNames[2] = "Ironhide";
teamMemberCurrentHP[0] = monsterHP;
teamMemberCurrentHP[1] = 80;
teamMemberCurrentHP[2] = 120;
teamMemberMaxHP[0] = monsterHP;
teamMemberMaxHP[1] = 80;
teamMemberMaxHP[2] = 120;
teamMemberAP[0] = monsterAP;
teamMemberAP[1] = 40;
teamMemberAP[2] = 20;
teamMemberDP[0] = monsterDP;
teamMemberDP[1] = 10;
teamMemberDP[2] = 30;
teamMemberAlive[0] = true;
teamMemberAlive[1] = true;
teamMemberAlive[2] = true;
}
public static int[] calculateTotalTeamStats(int[] teamMemberCurrentHP, int[] teamMemberAP, int[] teamMemberDP, boolean[] teamMemberAlive){
int totalHP = 0;
int totalAP = 0;
int totalDP = 0;
if(teamMemberAlive[0] == true){
totalHP = teamMemberCurrentHP[0];
totalAP = teamMemberAP[0];
totalDP = teamMemberDP[0];
}
if(teamMemberAlive[1] == true){
totalHP = totalHP + teamMemberCurrentHP[1];
totalAP = totalAP + teamMemberAP[1];
totalDP = totalDP + teamMemberDP[1];
}
if(teamMemberAlive[2] == true){
totalHP = totalHP + teamMemberCurrentHP[2];
totalAP = totalAP + teamMemberAP[2];
totalDP = totalDP + teamMemberDP[2];
}
int[] total ={totalHP , totalAP , totalDP};
return total;
}
public static void displayTeamStats(String[] teamMemberNames, int[] teamMemberCurrentHP, int[] teamMemberMaxHP, int[] teamMemberAP, int[] teamMemberDP, boolean[] teamMemberAlive, int[] totalTeamStats){
System.out.println("+----------------+-----------+------+------+-------------+");
System.out.printf("| %-14s | %-9s | %-4s | %-4s | %-11s |%n", "Member", "HP", "AP", "DP", "Status");
System.out.println("+----------------+-----------+------+------+-------------+");
for (int i = 0; i < teamMemberNames.length; i++) {
String condition;
if (teamMemberAlive[i] == true) {
condition = "Alive";
}
else
condition = "Unconscious";
String hpStr = teamMemberCurrentHP[i] + "/" + teamMemberMaxHP[i];
System.out.printf("| %-14s | %-9s | %-4d | %-4d | %-11s |%n",
teamMemberNames[i], hpStr, teamMemberAP[i], teamMemberDP[i], condition);
}
System.out.println("+----------------+-----------+------+------+-------------+");
System.out.printf("|TOTAL STATS | HP: %-5d | AP: %-7d | DP: %-8d|", totalTeamStats[0], totalTeamStats[1], totalTeamStats[2]);
System.out.println("\n+----------------+-----------+------+------+-------------+");
}
public static boolean allRegionsExplored(boolean[] regionsExploredStatus){
for(int i = 0 ; i<3 ; i++){
if(regionsExploredStatus[i] == false){
return false;
}
}
return true;
}
public static void triggerEvent(int regionIndex, int scenarioIndex, int simulatedChoice, String[] teamMemberNames, int[] teamMemberCurrentHP, int[] teamMemberMaxHP, int[] teamMemberAP, int[] teamMemberDP, boolean[] teamMemberAlive){
int damage = 0;
if(scenarioIndex<0 || scenarioIndex>1){
scenarioIndex = 0;
}
if(simulatedChoice<1 || simulatedChoice>2){
simulatedChoice = 1;
}
if(regionIndex == 0 && scenarioIndex == 0){
if(simulatedChoice == 1){
System.out.println("Event: Your team is ambushed by wild monsters.");
int[] stats = calculateTotalTeamStats(teamMemberCurrentHP, teamMemberAP, teamMemberDP, teamMemberAlive);
int totalDP = stats[2];
damage = 40 - totalDP;
if(damage < 5){
damage = 5;
}
applyDamageToTeam(damage, teamMemberCurrentHP, teamMemberDP, teamMemberAlive);
int targetIMAX = 0;
int max = Integer.MAX_VALUE;
for(int i = 0 ; i < teamMemberAlive.length ; i++){
if(teamMemberAlive[i] == true){
if(teamMemberAP[i] < max){ // KÜÇÜKTÜR işareti ve AP dizisi
max = teamMemberAP[i];
targetIMAX = i;
}
}
}
teamMemberAP[targetIMAX] += 5;
System.out.println("Outcome: The team fights back bravely! They take " + damage + " damage in the skirmish. " + teamMemberNames[targetIMAX] + "'s resolve is hardened, increasing its AP by 5.");
int [] totalTeamStats = calculateTotalTeamStats(teamMemberCurrentHP , teamMemberAP , teamMemberDP , teamMemberAlive);
displayTeamStats(teamMemberNames, teamMemberCurrentHP, teamMemberMaxHP, teamMemberAP, teamMemberDP, teamMemberAlive, totalTeamStats);
}
if(simulatedChoice == 2){
damage = 15;
applyDamageToTeam(damage, teamMemberCurrentHP , teamMemberDP, teamMemberAlive);
}
}
if(regionIndex == 0 && scenarioIndex == 1){
if(simulatedChoice == 1){
healTeam(20 , teamMemberCurrentHP, teamMemberMaxHP, teamMemberAlive);
int targetIMIN = 0;
int min = Integer.MIN_VALUE;
for(int i = 0 ; i < teamMemberAlive.length ; i++){
if(teamMemberAlive[i] == true){
if(min < teamMemberDP[i]){
min = teamMemberDP[i];
targetIMIN = i;
}
}
}
min += 5;
teamMemberDP[targetIMIN] = min;
}
else{
}
}
if(regionIndex == 1 && scenarioIndex == 0){
if(simulatedChoice == 1){
applyDamageToTeam(30 , teamMemberCurrentHP, teamMemberDP, teamMemberAlive);
}
if(simulatedChoice == 2){
int target = 0;
int max = Integer.MAX_VALUE;
for(int i = 0 ; i< teamMemberAlive.length ; i++){
if(teamMemberAlive[i] == true){
if(max > teamMemberCurrentHP[i]){
max = teamMemberCurrentHP[i];
target = i;
}
}
}
max -= 10;
teamMemberCurrentHP[target] = max;
if(teamMemberCurrentHP[target] < 0){
teamMemberAlive[target] = false;
}
}
}
if(regionIndex == 1 && scenarioIndex == 1){
if(simulatedChoice == 1){
for(int i = 0 ; i < 3 ; i++){
if(teamMemberAlive[i]){
teamMemberAP[i] += 5;
}
}
}
if(simulatedChoice == 2){
System.out.println("You discover a glowing crystal vein in the cave wall.");
for(int i = 0 ; i < 3 ; i++){
if(teamMemberAlive[i] == true){
teamMemberCurrentHP[i] += 10;
teamMemberMaxHP[i] += 10;
}
}
System.out.println("The team harvests the crystals, feeling a surge of vitality.Their maximum and current HP increase!");
int [] totalTeamStats = calculateTotalTeamStats(teamMemberCurrentHP , teamMemberAP , teamMemberDP , teamMemberAlive);
displayTeamStats(teamMemberNames, teamMemberCurrentHP, teamMemberMaxHP, teamMemberAP, teamMemberDP, teamMemberAlive, totalTeamStats);
}
}
if(regionIndex== 2 && scenarioIndex == 0){
if(simulatedChoice == 1){
System.out.println("You find an ancient mechanism on a pressure plate.");
applyDamageToTeam(20,teamMemberCurrentHP,teamMemberDP,teamMemberAlive);
System.out.println("It’s a trap! The mechanism releases a burst of negative energy, damaging the team.");
int [] totalTeamStats = calculateTotalTeamStats(teamMemberCurrentHP , teamMemberAP , teamMemberDP , teamMemberAlive);
displayTeamStats(teamMemberNames, teamMemberCurrentHP, teamMemberMaxHP, teamMemberAP, teamMemberDP, teamMemberAlive, totalTeamStats);
}
else{
}
}
if(regionIndex== 2 && scenarioIndex == 1){
int reduced = 0;
if(simulatedChoice == 1){
for(int i = 0 ; i < 3 ; i++){
if(teamMemberAlive[i]){
reduced = teamMemberCurrentHP[i] / 4;
teamMemberCurrentHP[i] -= reduced;
teamMemberAP[i] += 5;
teamMemberDP[i] += 5;
}
}
}
}
}
public static void applyDamageToTeam(int damage, int[] teamMemberCurrentHP, int[] teamMemberDP, boolean[] teamMemberAlive){
int equalDamage = 0;
int damageCount = 0;
for(int i = 0 ; i < 3 ; i++){
if(teamMemberAlive[i] == true){
damageCount++;
}
}
if(damageCount == 0)
return;
equalDamage = damage / damageCount;
for(int i = 0 ; i < 3 ; i++){
if(teamMemberAlive[i] == true){
teamMemberCurrentHP[i] -= equalDamage;
if(teamMemberCurrentHP[i] <= 0){
teamMemberCurrentHP[i] = 0;
teamMemberAlive[i] = false;
}
}
else{
teamMemberAlive[i] = false;
}
}
}
public static void healTeam(int healAmount, int[] teamMemberCurrentHP, int[] teamMemberMaxHP, boolean[] teamMemberAlive){
int healCount = 0;
int equalHeal = 0;
for(int i = 0 ; i < teamMemberAlive.length ; i++){
if(teamMemberMaxHP[i] != teamMemberCurrentHP[i]){
healCount++;
}
}
if(healCount == 0){
return;
}
equalHeal = healAmount / healCount;
for(int i = 0; i < 3 ; i++){
if(teamMemberMaxHP[i] != teamMemberCurrentHP[i]){
teamMemberCurrentHP[i] += equalHeal;
if(teamMemberCurrentHP[i] > teamMemberMaxHP[i]){
teamMemberCurrentHP[i] = teamMemberMaxHP[i];
}
if(teamMemberAlive[i] == false){
teamMemberAlive[i] = true;
}
}
}
}
public static boolean checkTeamStatus(boolean[] teamMemberAlive){
for(int i = 0 ; i < teamMemberAlive.length ; i++){
if(teamMemberAlive[i] == true){
return true;
}
}
return false;
}
}