-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathCargo.toml.backup
More file actions
114 lines (106 loc) · 2.56 KB
/
Cargo.toml.backup
File metadata and controls
114 lines (106 loc) · 2.56 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
[package]
name = "bevyrpg"
version = "0.1.0"
edition = "2024"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
anyhow = "1.0.98"
#bevy = { version = "0.15.0", features = ["jpeg"] }
bevy = { version = "0.17", default-features = false, features = [
"std",
"async_executor",
"android-game-activity",
"android_shared_stdcxx",
"animation",
"bevy_asset",
"bevy_color",
"bevy_core_pipeline",
"bevy_post_process",
"bevy_anti_alias",
"bevy_gilrs",
"bevy_gizmos",
"bevy_gltf",
"bevy_input_focus",
"bevy_log",
"bevy_mesh_picking_backend",
"bevy_pbr",
"bevy_picking",
"bevy_render",
"bevy_scene",
"bevy_image",
"experimental_bevy_feathers",
"bevy_mesh",
"bevy_camera",
"bevy_light",
"bevy_shader",
"bevy_sprite",
"bevy_sprite_picking_backend",
"bevy_sprite_render",
"bevy_state",
"bevy_text",
"bevy_ui",
"bevy_ui_picking_backend",
"bevy_ui_render",
"bevy_window",
"bevy_winit",
"custom_cursor",
"default_font",
"hdr",
"ktx2",
"multi_threaded",
"png",
"reflect_auto_register",
"smaa_luts",
"sysinfo_plugin",
"tonemapping_luts",
"webgl2",
"x11",
"wayland",
"debug",
"zstd_rust",
] }
clap = { version = "*", features = ["derive"] }
lazy_static = "*"
rand = "*"
serde = "*"
standard-dist = "*"
nom = "*"
polyanya = "0.15.1"
itertools = "0.14.0"
tracing = "0.1.43"
ratatui = { version = "0.30.0", default-features = false }
#
# BEVY ADDONS
#
# bevy 0.17 ready
# Pull ready
bevy_sun_move = { git = "https://github.com/GuillaumeDelorme/bevy_sun_move", branch = "bevy-0.17-update" }
soft_ratatui = { git = "https://github.com/gold-silver-copper/soft_ratatui.git", branch ="togit", features = ["embedded-graphics", "unicodefonts"] }
# bevy 0.18 ready
bevy_console = { git = "https://github.com/Zrocket/bevy-console.git" }
avian3d = { version = "0.4", features = ["collider-from-mesh"] }
avian_rerecast = "0.3.0"
bevy_rerecast = "0.3.0"
bevy_seedling = "0.6"
bevy_yarnspinner = "0.6"
bevy_hanabi = "0.17.0"
landmass = "0.9.1"
landmass_rerecast = "0.1.0"
bevy_landmass = "0.10.0"
avian_pickup = "0.3"
bevy_yarnspinner_example_dialogue_view = "0.6.0"
bevy-tnua-physics-integration-layer = "0.11"
bevy-inspector-egui = "0.35"
bevy_asset_loader = {version = "0.24.0-rc.1", features = ["2d", "standard_dynamic_assets"]}
bevy_enhanced_input = "0.20.0"
bevy_flycam = "0.17.0"
bevy-yoleck = "0.29"
bevy_egui = "0.38"
bevy_sprite3d = "7.0"
bevy-tnua-avian3d = "0.9"
bevy-tnua = "0.28"
bevy_skein = "0.4"
bevy_simple_text_input = "0.12"
bevy_bae = "0.0.1"
[profile.dev]
opt-level=3