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This repository was archived by the owner on Sep 14, 2022. It is now read-only.
To actually build a compositor, one needs to interface with opengl/kms/drm/... (pick one). Currently, there are kms bindings for haskell, but really we should be using libweston (which exposes some weston internals) to solve this problem once and for all.
To actually build a compositor, one needs to interface with opengl/kms/drm/... (pick one). Currently, there are kms bindings for haskell, but really we should be using libweston (which exposes some weston internals) to solve this problem once and for all.