23:37:54 Error Undefined variable in expression: rhnet_ab_g_ap_spawned
23:37:54 File \RHNET\rhnet_actionbuilder\modules\portal\fn_spawnUnits.sqf [Act..., line 43
23:37:54 Error in expression <ct 0, _x select 1, [], 0, _varSpecial];
_spawned pushBack _u;
_u setDir (_x sele>
23:37:54 Error position: <_spawned pushBack _u;
_u setDir (_x sele>
23:37:54 Error Undefined variable in expression: _spawned
23:37:54 File \RHNET\rhnet_actionbuilder\modules\portal\fn_spawnUnits.sqf [Act..., line 210
23:37:54 Error in expression <ct 0, _x select 1, [], 0, _varSpecial];
_spawned pushBack _u;
_u setDir (_x sele>
"The test mission is nothing more than 2 squads of BLUFOR spawned in with AB, then 1 squad of OPFOR spawned in on a repeater. We've also noticed this error happening without repeater use."
"Also, while making this test mission, we noticed that the value-based repeater would work correctly when used in local multiplayer (squad would spawn and only respawn after value conditions were met), but on the server, the squad would spawn endlessly until it hit the AP unit cap. Triggers were set to "Server Only" and only one person was connected to the server at the time."
https://pastebin.com/e3d86YzU
Reported by YouGotSchott, Steam.
"The test mission is nothing more than 2 squads of BLUFOR spawned in with AB, then 1 squad of OPFOR spawned in on a repeater. We've also noticed this error happening without repeater use."
"Also, while making this test mission, we noticed that the value-based repeater would work correctly when used in local multiplayer (squad would spawn and only respawn after value conditions were met), but on the server, the squad would spawn endlessly until it hit the AP unit cap. Triggers were set to "Server Only" and only one person was connected to the server at the time."
https://pastebin.com/e3d86YzU
Reported by YouGotSchott, Steam.